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  • Lore Collage: Adventurer’s League changes, UA survey, and 38 other items to read and watch this week.

    Lore Collage: Adventurer’s League changes, UA survey, and 38 other items to read and watch this week.

    This is the final week for Lore Collage to contain the “Inspiration” section. Instead that will be spit out as simpler quick articles similar to Inspiration is Everywhere: Trees. This is part of my effort to show that everyone is creative enough to play Dungeons & Dragons, as well as a reinforcement of the concept that every lived moment is prep for a Dungeon Master.

    Last week, on the Wolf Moon, I published my latest tiny fiction. Please read it and the other fiction on this here blog because frankly, I like it when people see my stuff.

    Official D&D Products Releases and Reviews

    Adventurer’s League

    The biggest news in D&D land is that the Adventurer’s League is moving all support to within official D&D channels. You’ll find games, rules announcements, and related news through the Yawning Portal. Whereas many see this as a reduction in the importance of AL, folding its presence within the tent where fans would look for D&D stuff more than anywhere else consolidates and amplifies its presence. It is no longer an adjunct, but a feature.

    https://twitter.com/DnD_AdvLeague/status/1355281262059999233

    Alphastream (Teos) is a huge advocate for AL. He reviews what the changes mean for a player or DM.

    Unearthed Arcana: Gothic Lineages

    The survey is already up for the Gothic Lineages UA. With race/lineages being light on mechanics there can be a quick practical review of those. POCGamer, who is one of the authors in Candlekeep Mysteries, says that the non-mechanical racial changes are necessary step that doesn’t go far enough. A sentiment that I share.

    Other Wizards of the Coast Stuff

    Screen Rant doesn’t like 5e slings, and I’m with them on that. My solve would be to switch up the typical 5e difference between standard and long ranges. Slings should have a much longer ranger available — let’s triple that.

    Third-Party Products

    Tribality reviews MCDM’s Arcadia, the latest effort in a D&D magazine. tl;dr — it’s pro quality with pros who have put in extensive effort building 3rd party products.

    Streaming D&D Shows

    Basements & Bugbears is a D&D show focused on suicide prevention and involving Broadway theater talent.

    The latest streaming partner for Wizards of the Coast features puppets.

    https://twitter.com/Wizards_DnD/status/1355153853101072387

    The top 68 D&D themed podcasts. My listens are at spots 1, 8, 38, and 52.

    Playing D&D During the Pandemic

    Wyoming county libraries continue to host D&D.

    Saratoga Springs, Florida libraries are hosting D&D.

    Queen Anne’s County, Maryland libraries are hosting D&D.

    In Australia a group is using D&D to help children on the spectrum.

    Dungeons & Dragons & Mainstream

    Yes, that’s Black Irish rapper mixing medieval themes into her latest video. Fader has a review.

    CNET reviews Heroes’ Feast, the D&D cookbook. This is still on my wishlist. As a flavor nerd I must have it.

    Arizona State University’s student paper features the campus D&D and other RPG group.

    If you’re a D&D fan and haven’t watched Onward yet you are missing the best D&D movie of 2020.

    ABC (Australian version) focuses on how D&D helps writers of any genre.

    Boston’s NPR station, WBUR, featured how D&D and Critical Role are helping people cope with the pandemic. The mainstreaming of the hobby will never stop surprising me.

    In Huntsville, Alabama a D&D–themed café opens and is featured in AL.com and its affiliates.

    Inspiration for Your Next Adventure

    https://twitter.com/livepixelart/status/1355293799795179520
    I want to be a solo player who experiences this.

    Every time there is a new discovery of ancient pre-history in the real world it is a reminder that your D&D world needs similar history. In this case a little girl found a 220-million year old footprint. Give your creation a sense of history.

    https://twitter.com/kiwamissimo/status/1355703231590981632
    Green Flame Blade without the green.

    Always, always, always think about the foods that your character enjoys. Flavor can inform other character decisions. Why does your character enjoy cabbage soup thickened with bread crumbs?

    Make people, not stats — design stronger characters for your game.

    https://twitter.com/BeholderPie/status/1354159556058902528
    Tired: Bards | Wired: Wizards whose spellbook is a violin
    https://twitter.com/CitrusFoam/status/1351302821073842181
    My next D&D character is…

    Other Geek Stuff

    This game makes me want a Nintendo Switch. Linguistic archeology is a great fit for a D&D game as well.

    Your dice storage boxes can look like swords and stuff.

    SyFy has all the genre coming to your TV, or whatever screen you watch streaming shows and movies on these days.

    Sundance Film Festival entry Cryptozoo tells the tale of unreal animals.

    There’s a Magic: The Gathering video game that combines the lore and card play of MTG with the video game stylings of original Diablo.

    That shanty-band we featured in a previous Lore Collage signed a major label contract.

    As Always, Maps

    https://twitter.com/dimitrisromeo/status/1355484956336730112

    This is your next hobbitton. It’s real.

    If you make your own maps KM Alexander has a great new paintbrush for you.

    Hyacinth: A Free 19th Century Mountain Brush Set for Fantasy Maps

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    February 1, 2021
  • Taien Sahul – the ripper lizard

    Taien Sahul – the ripper lizard

    Out in the lands of Mehmd mammals and avians are rare. Many of the ecological and domestic niches are instead filled by lizards, amphibians and dinosaur-like creatures. The Taien Sahul are small saurs based on the Velociraptor by Sam Stockdale at ENWorld.

    In Mehmd they tend to roam the wilderness, though certain tribes of Unkempt in the South and the Isles use them as companions. When free they roam in packs of 9 or so (3d6). Their Pounce needs quite a distance in order to be used, but when the commit they tend to rush prey quickly. Taien Sahul can survive in deserts, having advantage on CON checks to deal with dehydration.

    Photo by Innermost Limits on Pexels.com

    Taien Sahul – the ripper lizard
    Small beast, unaligned

    Armor Class 13 (natural)
    Hit Points 3 (1d6)
    Speed 45 ft., climb 10 ft.

    STR 7 (–2)
    DEX 15 (+2)
    CON 10 (+0)
    INT 3 (–4)
    WIS 14 (+2)
    CHA 7 (–2)

    Skills Perception +4, Stealth +4
    Senses passive Perception 14
    Languages —
    Challenge: ½ CR 50 xp

    Keen Sight: The raptor has advantage on sight-based Perception (WIS) checks.
    Pounce: If the raptor moves at least 30 feet straight toward a target and then hits with a claw attack on the same turn, that target must succeed on a DC 10 Strength saving throw or be knocked prone. If a target is prone, the raptor can make one bite attack against it as a bonus action.
    Pack Tactics: The raptor has advantage on an attack roll against a target if at least one of the raptor’s allies is within 5 feet of the target and isn’t incapacitated.

    ACTIONS
    Multiattack: The raptor makes two melee attacks, usually using both claws unless they’ve pounced.
    Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4+2 piercing damage.
    Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4+2 slashing damage.

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    January 31, 2021
  • Inspiration Is Everywhere: Trees

    Inspiration Is Everywhere: Trees

    There’s a doc open on my computer almost every day. I’m crafting an original D&D adventure for a charity game come spring time. For that adventure I’m researching various tree-monsters. These are common in the fiction which is inspired by and that inspired Dungeons & Dragons. There’s Treants/Ents from Lord of the Rings and the Flying Forest and Sentient Trees of The Magicians.

    Within the game there are Awakened Shrubs and Awakened Trees in the Basic Rules. Kobold Press introduces us to a Dragonleaf Tree, in Tome of Beasts for 5e.

    But trees can help us with more than just monsters. They can inspire creative decisions. Look at this stand across the river.

    There’s some scarring from disease, or something, several dozen feet up. Take a closer look at that.

    Put your “not in the real world” hat on. What if that scaring was from a massive beast? What if the Giant Elk of this realm were so huge that their antlers (looking it up, yes elk have antlers) rubbed off that bark that’s a full 30 feet or so above the river.

    What happens when a herd of them walk the river during logging season with their massive legs crushing through or between the barges? Or are these Elk the friends of your woodland dwelling elves, gnomes, goblins, or other races? Are they ridden like elephants?

    The answers are up to you.

    Trees are also our mighty connection to history.

    Did you know the Mountaineer Tree on Five Mile Drive is about as old as William Shakespeare? He was born in 1564, that's over 450 years ago! pic.twitter.com/4vnpx0JH2z

    — Metro Parks Tacoma (@metparkstacoma) January 26, 2021

    Tolkien recognized that. The age of trees is why the Ents knew so much and also why they’d become peaceful and rooted. When you see so much life pass before you are the little lives so precious?

    In the World of the Everflow, the Dragonleaf Trees are ancient, from the era before legends, when Dragons and the other Ken were part of the world of Kin. But they are also dying. A breed that is honored while also being forgotten. They do not seed. They do not spread. There are only twenty or so of these ancient trees left, with almost all of them in the Tree District of Qin.

    When a tree is a millennia old what does that signal in your world? Are they like the trees of Solace in Krynn, with homes and workplaces scattered within the branches? Or is it a single tree from the time before time the sits alone in a desert, with roots that stretch hundreds of feet down and branches in the sky that reach to the clouds, a trade post surrounding this tree so big that it creates its own climate?

    Every journey you take. Every book you read. Every show or movie you watch. Every song you here. Every social media post you scan.

    They’re all inspiration for your world, your character, your dreams. Share them with your table.

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    January 29, 2021
  • Latest Unearthed Arcana further uncouples race from mechanics

    Latest Unearthed Arcana further uncouples race from mechanics

    When a new Unearthed Arcana drops much of the focus is on the mechanics. They are mechanical tests after all. In some cases the development team removes story mentions to not taint the survey results. This UA drop is focused on playing as Undead or Fey. The purpose is to test Dhampir (emergent vampires, kinda), Hexblood (emergent hags, kinda), Reborn (those that hover between living and dead, mostly).

    Photo by freestocks.org on Pexels.com

    The mechanics are intriguing. The Dhampir has a bite attack that uses Constitution for its damage stat, which makes sense. The Hexblood has a superior version of Message and Arcane Eye combo. Reborn are sleepless, with a kind of elvish trance available.

    More important than the new racial options and mechanics is the sidebar titled Design Note: Changes to Racial Traits. Thanks to Justice Arman for calling this out on Twitter and forcing me to look deeper into the change.

    Let’s take it piece by piece.

    The first paragraph further emphasizes the small changes in Tasha’s Cauldron of Everything. It’s a solid reminder of the product and the small steps already taken.

    In 2020, the book Tasha’s Cauldron of Everything introduced the option to customize several of your character’s racial traits, specifically the Ability Score Increase trait, the Language trait, and traits that give skill, armor, weapon, or tool proficiencies.

    From UNEARTHED ARCANA 2021: Gothic Lineages

    Paragraph two is a reminder that the work is not done. Forward all D&D books are removing those elements from races that are purely cultural, as well as the Ability Score increase. This will obviously, and *necessarily*, impact the current races (a change that will be simpler via DnDBeyond and other digital systems than those with physical books. There will still be physical and magical differences for the characters with certain races.

    Following in that book’s footsteps, the race options in this article and in future D&D books lack the Ability Score Increase trait, the Language trait, the Alignment trait, and any other trait that is purely cultural. Racial traits henceforth reflect only the physical or magical realities of being a player character who’s a member of a particular lineage. Such traits include things like darkvision, a breath weapon (as in the dragonborn), or innate magical ability (as in the forest gnome). Such traits don’t include cultural characteristics, like language or training with a weapon or a tool, and the traits also don’t include an alignment suggestion, since alignment is a choice for each individual, not a characteristic shared by a lineage.

    The final paragraph is a strong reminder that a character is not the normal part of any culture, species, lineage, or race. The player-character occupies a unique space within a D&D world. They are heroes or anti-heroes, not paragons of a racial group.

    Finally, going forward, the term “race” in D&D refers only to the suite of game features used by player
    characters. Said features don’t have any bearing on monsters and NPCs who are members of the same species or lineage, since monsters and NPCs in D&D don’t rely on race or class to function. Moreover, DMs are empowered to customize the features of the creatures in their game as they wish.

    The multi-year critique directed at D&D in regards to its history and legacy of racism and racial-tinged rules is having an impact — a slow one. This are necessary changes. Some of them are small. Some of them are big.

    To borrow from Jemma Simmons, Agents of SHIELD, “The steps you take don’t need to be big. They just need to take you in the right direction.”

    These are steps in the right direction. This is progress. The path forward is exciting.

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    January 26, 2021
  • Lore Collage: Dragonlance returns, knife-coins, one-page dungeons, and 27 other things to read and watch

    Lore Collage: Dragonlance returns, knife-coins, one-page dungeons, and 27 other things to read and watch

    A day late, Lore Collage took a break while I focused some creative efforts on soccer (9 players the Sounders should try to sign), a new session recap in the story of Awf and the Brigade, some fiction to post here, and an expansion of the Gobkon teknologies in the World of the Everflow.

    Now, our weekly feature of Dungeons & Dragons news, reviews, and inspiration.

    Official D&D Products Releases and Reviews

    Dragonlance is back, in particularly the original creators of the tales of high fantasy with mighty dragons are writing and publishing stories set on Krynn. It seems like they are returning to stories set in the Chronicles era through their use of “Classic” and mentioning the original character set. Polygon has more than just the press release.

    Candlekeep Mysteries is still getting attention. The next official book from Wizards of the Coast features a diverse set of authors and short adventures. Get to know the people behind the product.

    What’s the best official adventure for a first-time DM to run? Outside of the entry level boxes (Starter Set, Essentials, Stranger Things, Rick&Morty) Polygon thinks you should try Curse of Strahd. The gothic horror elements are things that anyone who likes fantasy, horror, or sci-fi understand and the story is one that is familiar.

    Wired takes a deep dive into how the hobby must eliminate racism and that the recent steps taken are small, slow.

    I’ll be picking up Barber’s Variant Experience and Leveling system. My games involve just as much social and exploration as they do combat. Awards should reflect that.

    The D&D video game Dark Alliance features the Drizzt and his classic companions. Likely the most famous character from D&D novels, some people (like me) may not know much about his friends. So read up.

    Defending a tower, keep, even a bar needs magical aid in the worlds of magic that are D&D. ThinkDM has a list of the best wizard spells to defend a location.

    A ranger conclave for moon lovers — yes, of course this suits me and my four moon world.

    The next big convention with significant Adventurer’s League support is Winter Fantasy. Register and play.

    D&D During the Pandemic

    The Kendallville Public Library in Indiana is hosting D&D.

    Dungeons & Dragons & Mainstream News

    Once upon a time midwestern moms thought that D&D was all about Satan. Now, midwestern moms are encouraging their kids to play the game as a creative outlet. Go modern moms.

    And now featuring a rabbi that uses D&D spiritually.

    Inspiration for Your Next Adventure

    Snag yourself the best One-page Dungeon of 2020. These small adventures are excellent ways for experienced DMs to introduce new players to the game.

    I’m adding knife-coins to my next D&D character.

    so those round banliang coins with square holes in the middle are the most iconic Chinese coinage, but did you know, before the First Emperor standardized coinages 2.2k years ago, some kingdoms of the Warring States used KNIFE COINS!!!! pic.twitter.com/XcZylU9dn6

    — Xiran Jay Zhao 🍉 (@XiranJayZhao) January 23, 2021
    What mundane item is also coinage in your world?

    Speaking of knives, or should I say singing? — in the Renaissance some knives had sheet music written on them. This is how that sounds.

    Take wingdings and make them D&D. Yes, that’s a font of icons for your game.

    The world’s richest athlete was a charioteer in the Roman Age. Add more sports to your games.

    FanWraps D&D Inspired Shirts

    When the 🐲 breathes 🔥 it always helps to roll a 20. The fire only shows under flash photography.
    Buy this shirt and others inspired by the classes in my favorite RPG at @FanWraps.

    Use code: DAVE10 for 10% off | 🏪: https://t.co/f86HdlXsv0#ad pic.twitter.com/Qu2YQdNKVJ

    — Dave Clark (@bedirthan) November 30, 2020

    Other Geek Stuff

    The “origin” of ShantyTok just signed a big record deal. Am I mentioning this just so I can link myself and the post about adding shanties to your home game? No, but also yes. And also no. It might just be because I like shanties, whether from Nickleback or the Navy Choir.

    The Sports-Magic mashup I didn’t know I needed until I saw it.

    no one knows exactly what our #SeaKraken looks like, but #MTGKaldheim's take on the beast is ice cold.
     
    plus, it looks like it may even come in handy against sharks, knights and killers whales… 😏 pic.twitter.com/TRxZ6b7zcy

    — Seattle Kraken (@SeattleKraken) January 19, 2021

    Cute dice stuff I want to cuddle with.

    MT Black has advice on how to help your RPG products sell.

    As Always, Maps

    Wreckage to Deliverance, several maps I did for a module that is now out. Check it out, if you like the maps. Support indie game devs that hire indie artists 😉 #map #fantasy #rpg #battlemap https://t.co/pZmgn8QTPo pic.twitter.com/XCaS3txu8t

    — John Stevenson (@jstevensonart) January 18, 2021
    My homebrew includes bladder style airships, so I love this.

    City of Sargadh, by @jstevensonart

    Nominated for 'Your favourite map of 2020'https://t.co/eH97hJkJUe#AtlasAwards pic.twitter.com/oAAODiTUIq

    — Cartographers' Guild (@CartoGuild) January 24, 2021
    Yes, I printed this out for inspiration. All those parks make great places for fantasy sports.

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    January 26, 2021
  • Tips about naming your characters

    Tips about naming your characters

    Naming characters can be hard. For a DM coming up with names at the spur of the moment can lead to a stoppage in play as their mind struggles to find something appropriate for the NPC that was supposed to be a background character, but your players have thrust that individual into a major role.

    For most players, naming a character is a rare event. It is usually the first or last thing that they do. Then, it’s over until the next campaign starts. Still, you want to get the proper name for your character, because you will carry it with you for a long time*.

    *strong exceptions for rogues, criminals, urchins, and the like.

    As someone who both creates way too many PCs, and once named a formerly non-notable NPC “Anderson” after the car dealer across the street from the restaurant hosting our session I’ve developed a few tricks to naming characters.

    Easy Button

    Those of you using DnDBeyond.com probably already know this, but the Fantasy Name Generator has well over 100 different naming categories. Click the category and it will spit out ten names. Simple is as simple does. Sometimes you’ll hit those buttons a dozen times to get the one you like.

    Xanathar’s Guide to Everything

    All the way back in November of 2017 Wizards of the Coast released Xanathar’s Guide to Everything. The book is most well known for being the first official significant expansion of character classes in 5th edition. Those people into optimization ranted against the inclusion of almost 20 pages of names.

    Frankly, it was a poor critique.

    There are so many more people picking up the game every day, every month, every year. They don’t have the knowledge base that stretches back editions. They may not want unofficial sources for fantasy names.

    Xanathar’s includes official lists of fantasy names as well as dozens of real cultures that are often captured within your gaming table. This section is one of the forgotten joys of Xanathar’s Guide to Everything. Cracking the book open to those sections should help inspire your next character’s name.

    Use Athletes for Inspiration

    After working in sports for nearly 15 years, there should be little surprise that they become part of my gaming paradigm. There’s a reason that Sports as a Tool exists in my worlds.

    Sports, particularly Olympic sports and soccer/football, are an excellent way to discover wonderful inspiration for names. Just look at the recent MLS SuperDraft.

    Mitch Guitar was drafted. Who doesn’t want to make a Bard called Mith Lyre now?

    Sondre Norheim was drafted. Could that be your next dwarf named after a powerful elven king? Yes.

    Real people and cultures can inspire your name. Honor those peoples through the name of your character.

    To discover new names head to a reference website covering a sport with international play. Click on a league outside of the mainstream, click a team at random, and combine a two-four players’ names. Drop a couple letters, or add a few. Research those players because their lives can help inspire you the same way that reading Tolkien can inspire you.

    Sports Reference, Soccerway, and Transfermarkt are my favorite places to do this.

    As a DM, I try to have a small selection of NPCs already made up ahead of a session. These index card sized characters are there because my players will always surprise me. Most of their names have come from various athletes around the world. Some will be consistent within a certain set of cultures, while others recognize that the fantasy worlds in which we play are generally as interconnected as the modern world in which we live.

    Your naming conventions should embrace the fact that the peoples travel extensively.

    How do you name your characters?

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    January 22, 2021
  • Lore Collage: Candlekeep Mysteries release stories, a new D&D TV show, and 28 more things you should know

    Lore Collage: Candlekeep Mysteries release stories, a new D&D TV show, and 28 more things you should know

    Product release week shifts the focus of the Dungeons & Dragons community on the new product. That news dwarfs (not dwarves) everything else. So come for even more news about Candlekeep Mysteries, but stay for things like the rumors regarding a new D&D TV show, a new magazine, inspiration for your campaign at home, and more D&D in public libraries.

    Official D&D Products Releases and Reviews

    With the product announcement for Candlekeep Mysteries, there is virtual library full of announcements from websites that rarely cover the game, as well as those that are dedicated to the gaming space. Let’s hit those up rapid fire and then go deeper into a few elements. Gizmodo talks about how it adds new voices to the official game. TechRadar with a typical coming soon story. PCGamer has another coming soon story. CGMagOnline’s announcement. GamesRadar lists the spaces you can pre-order online (support your local though). PopInsider’s announcement focuses on mystery. SyFy focuses on the library-keep of Candlekeep.

    HypeBeast focuses on the wheelchair accessible dungeon. This dungeon, and the dedication to diversity is one of the three reasons I’m getting Candlekeep Mysteries immediately. The pushback about the addition of ramps to one dungeon is absurd. Dreamwisp, the designer, is here to dunk on those angry about the inclusion of ramps.

    View this post on Instagram

    A post shared by Jennifer Kretchmer (@dreamwisp)

    Candlekeep Mysteries!
    Dyson Logos has maps in it. They’ve become the signature look of interior spaces for 5th edition.

    It’s not all book release news. There is now confirmation that in addition to a D&D movie that is starting production this month, there is a D&D TV show in conception with John Wick’s writer Derek Kolstad pitching it. There’s a bit more information about the D&D TV show and movie over at Report Door.

    Arcadia is a new magazine from Matt Colville and MCDM. It is available to all of his Patrons, as well as for individual purchase. ENWorld and ComicBook have introductions to the magazine.

    DnDBeyond’s lead writer says goodbye. Haeck is clearly going places, it will be interesting to see where he lands. His credits include 3 books with Wizards of the Coast and numerous other products. Hopefully his goodbye from writing about the game becomes a full-time gig writing the game.

    If a magic prosthetic is only replacing the standard function of a body part it should not require attunement. This is an unnecessary penalty. ThinkDM goes into the simple fix.

    D&D During the Pandemic

    Struggling to maintain social connections during the pandemic, many people are turning to D&D – LA Times. This story was syndicated into smaller towns too.

    Cheyenne and Laramie area libraries are hosting D&D.

    Dungeons & Dragons & Mainstream News

    Queer roleplay is valid roleplay. All people are welcome in the game, no matter their orientation, gender, race, ethnicity, class, disability.

    Star Trek: Discovery’s cast plays D&D together.

    Stranger Things is getting deeper into its D&D roots.

    The Independent dives into how streaming made D&D cool – I still can’t believe this game I was mocked for playing is cool.

    Inspiration for Your Next Adventure

    Make your dire wolves more interesting, because they were real and not wolves.

    Figurine of Wondrous Boredom: Glass Dragon
    Dyson Logos has a wonderful glass figurine of a dragon to inspire you.

    Books to read based on your D&D Class.

    https://twitter.com/BobbyDukeArts/status/1349454716066009091

    Make dragons mushrooms? Sure.

    https://twitter.com/Coliandre/status/1350736452410355712

    FanWraps D&D Inspired Shirts

    https://twitter.com/bedirthan/status/1333449094828703744

    Other Geek Stuff

    About Tabletop Games Based on Licensed Properties
    Owen K Stephens starts a series about designing for licensed properties.

    <a href="https://nerdist.com/article/lord-of-the-rings-prequel-tv-series-amazon-everything-we-know/&quot;,"type":"wp-embed","providerNameSlug":"embed","className":""} –> <figure class="wp-block-embed is-type-wp-embed is-provider-embed wp-block-embed-embed"><div class="wp-block-embed__wrapper"> https://nerdist.com/article/lord-of-the-rings-prequel-tv-series-amazon-everything-we-know/ </div></figure> <!– /wp:embed –> <!– wp:paragraph –>

    Risk is getting a movie? ok.

    The King Arthur video game merges RPG and strategy.

    Looking at starting a stream? Alphastream has a guide for that.

    Upcoming Tabletop RPG BLACKBIRDS Is Metal AF

    Magic: The Gathering is releasing short stories about their upcoming set. It’s a wonderful snapshot of story for a game that is so often mechanics centered. Arena is about to launch on Android, too.

    As Always, Maps

    https://twitter.com/DevenRue/status/1349560928023416834
    My favorite regional mapmaker.
    https://twitter.com/CartosTom/status/1350850590423838722
    Every campaign needs a tavern map.

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    January 18, 2021
  • So, you got into ShantyTok, now what

    So, you got into ShantyTok, now what

    Nearly everyone on the internet has heard The Wellerman a dozen times, with different variations popping up every day. Maybe you’ve even experimented with other sea shanties, because frankly when you are stuck at home the unity of the working-class’s songs helps you feel like you are part of something greater than yourself.

    That’s a large part of the reason that ShantyTok exploded off of Tik Tok to take over all social media. Now, it’s even inspired people to start talking about the best film about the Age of Sail — Master & Commander.

    Frankly, you need to add shanties to your D&D game too. There lots of ways to do this, from just a single character to an entire campaign. Do it. Have fun. Embrace the zeitgeist, and make your gaming community a group of unified purpose — surviving a sea and sometimes even a captain that hates you.

    Every Class Can Be A Pirate/Privateer/Sailor

    First and foremost, realize that any and every class can be a sailor of sorts. The obvious way is through the use of the Sailor/Pirate/Privateer Background. You already know this. You also know about the Swashbuckler, because you are a wise soul.

    But there is more than that. Every single Bard in the core D&D game can fill a role on a pirate ship, so can every Rogue. Most Clerics make sense, etcetera, etc. Be creative in the roles and purpose on a ship. Your concept belongs there, even a fully armored Paladin, with those drawbacks, belongs aboard a galleon in the Age of Sail.

    Just a quick glance at Tasha’s Cauldron of Everything shows some great concepts for your shanty-singing adventurer;

    • Artificer: Artillerist – Who needs gunpowder when you have magic cannons?
    • Cleric: Order Domain – Someone has to keep the law of the ship and boost the crew.
    • Druid: Circle of Stars – The blessings of the sky are vital during a trip across thousands of miles of ocean.
    • Rogue: Phantom – The latter Pirates of the Caribbean movies lean into tales where dead men talk.
    • Warlock: The Fathomless – duh

    Making the sea even a small element of a campaign gives space for your shanty-singing glory.

    Seas of Voldari

    What if every character was part of the story of the sea? That’s what Tribality’s Seas of Voldari explores. Their words describe the setting and ruleset well.

    The Seas of Vodari campaign setting was created to support seafaring adventures that focus on the crew of a ship hunting sea monsters, exploring mysterious uncharted islands, visiting bustling port cities, following maps to find buried treasure, and battling cutthroat pirates. The setting is also well suited to running campaigns in its large port cities, with swashbuckling heroes getting mixed up with fierce rivals, notorious crime syndicates, feuding nobles, and scheming politicians.

    From the sales page for Seas of Voldari

    The added classes, races, and backgrounds make life at sea the key element of most adventures. Add them to your existing campaign and your players have more options to enjoy their sugar & rum & tea.

    Be Creative: Add Shanties As A Landlubber

    While The Wellerman is all about the Age of Sail, shanties were not confined to life at sea. There are shanties about building railroads, working mines, and every other activity that requires a group to work in unison in miserable conditions — the marching and running songs of soldiers are related to shanties.

    Hi ho, hi ho
    It’s off to work we go

    Yes, your dwarves should sing shanties. Your drudge cutting down trees for the lumberyard should sing shanties. Your Bard at the bar should sing shanties, and so should your Battle Master.

    All times of needed unity are appropriate for the musical style.

    Other Inspirations

    Step away from The Wellerman. Listen to The Longest Johns or one of the many playlists built to feature shanties.

    This can add more ideas during campaign prep or character building.

    Watch Black Sails. It’s Hulu, Starz, and Prime (season 1) for no additional charge. The season one trailer opens you to the TV prequel for Treasure Island, but it’s season 4 that gets my blood pumping.

    There’s also the now-classic cartoon Pirates of Dark Water, which is especially handy if you want a Seas of Voldari campaign. It’s hard to track it down, but if you can find it the mix of piracy and fantasy is perfect for a Dungeons & Dragons.

    The films, books, comics, and such inspired by life at sea is numerous. Your approaches to integrating that into your campaign should be as big as the ocean.

    For forty days or even more,
    the line went slack then tight once more,
    All boats were lost, there were only four
    and still that whale did go.

    The quest of the Wellerman is the quest of Ahab, and a familiar quest for any adventurer, because it’s never done, merely paused for a bit of song and rum.

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    January 17, 2021
  • Prekx, Gujri, and Shrubbrs – the best fencers this side of Flowing Lake

    Prekx, Gujri, and Shrubbrs – the best fencers this side of Flowing Lake

    Prekx was happy to get hired for this job. Anytime he could get further from the village with all their suspicious eyes was good. Many still thought of him as a goblin, and not just a fence maker. Even now, with his reputation after building Gujri, the steel goat, to find the gaps and holes faster than real goats and at no loss of meat there were those who thought about the attack from his former tribe. Prekx didn’t even know his tribe. He’s just known the land around Flowing Lake.

    Growing up under the care of the mage Alizon, he learned what magic could do and that if you know the proper gestures, and words, and components you can just do things. Not normal things – big, impressive things. That’s how he learned the spells that helped him make up for his weak size — Mold Earth and Mage Hand.

    Magic helped him overcome size and strength. It introduced him to carpentry and the fine works of woodcarving. It helped him build Shrubbrs – that tiny cluster of branches and roots and thorns with a heart of fire-stone. Magic is where he turned, because that’s where he had his friend.

    Gujri would find the hole in the fence. Then Prekx and Shrubbrs would join the steel goat there to clear some land around it, make it easy for the human to repair. Instead of standing in brambles they would have space.

    Then it was off to towards the river. Someone needed a string-metal fence. Normals couldn’t make that. It’s a little invention that he came up with using his artifice. Lighter, and stronger, the string-metal fences were become popular. They will hold out the vermin, hopefully. There’s a flock of cockatrice and a cluster of giant spiders that are an issue lately.

    Maybe he can fence those towards each other? It would be easier than a herd of sheep being petrified or chicken coop covered in webs.

    “Gujri! Get over here,” Prekx shouts.

    The only answer is the crank of rusted metal. That’s another problem altogether.

    Photo by Artur Roman on Pexels.com

    Fence Making is Magic – an Artificer build

    The concept for this character started in a simple place. I was working on horse fencing, which is hard, physical drudgery. The thought sprung into my head ‘how would a D&D hero do this?’

    That starts with Mold Earth and Mage Hand. Between those most of the digging and walking over back-and-forth, back-and-forth, back-and-forth, sorry distracted by all that walking, just makes things easier. I looked into a sorcerer for that, but unfortunately it didn’t quite represent what I wanted.

    From there, taking the Feat: Magic Initiate became obvious. In order to be an expert carpenter (the closest tool to a fence maker in the game) meant one of three choices. Artificer felt better than Rogue and Bard. The reason for that is that the handy assistance from the built companions just made too much sense.

    Shrubbrs and Girji would be invaluable aids in maintaining and building a fence. Not only that, but a worker on the edge of a civilized area could use the extra defensive help from a steel goat.

    Throw in a cool photo of Goblin Gulch, and now, a character is born.

    Goblin Gulch by Nick Wietzel

    There will probably be a deeper dive into Goblin Gulch later, but in Prekx’s case he left the Gulch when young.

    Prekx Booyahg Booyahg Booyahg of the Gulch is a goblin artificer, steel defender.

    He’s Flowing Lake’s (an idea I came up with during the recent flooding) best fence maker. That background was based on the Folk Hero, with minor tweaks.

    For the flaws I leaned into the goblin tribe he left, saying that the ruler there wants Prekx dead. Also, he learned to hate bullying from his youth as a goblin. He learned to love magic from his latter youth as a student with Alizon.

    His sincerity he picked up because he’s damn good at his job and he’s a goblin. He will never hide either of those things.

    Finally, he’s confident in his abilities and do what he can to instill confidence in others. But at times he will misuse long words because his education started late.

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    January 16, 2021
  • These are the three reasons I’m getting Candlekeep Mysteries

    These are the three reasons I’m getting Candlekeep Mysteries

    On a Tuesday during the depths of winter Wizards of the Coast announced their latest product release for Dungeons & Dragons — Candlekeep Mysteries. The adventure anthology format is not new to 5th edition. Previous releases Tales from the Yawning Portal and Ghosts of Saltmarsh were both collections, rather than full paths that are designed to be a campaign.

    Candlekeep Mysteries is different though. The design intent is that the 17 adventures can be completed in just a single session of a few hours. That’s a great tool for people who struggle to keep a group of players together meeting regularly for a massive path that takes months. Getting 2-4 others together for just 2-4 hours is much easier than planning a weekly session that lasts years.

    17 One-Shots

    That’s one of the key reasons to get this book. As someone who designs a massive world, I lean towards the campaign format. But that means throwing together a single session as more and more friends want to try to game is difficult.

    Now, I’ll have a resource of shorter content than the Starter Set or Stranger Things Boxed Set. Neither of those are able to be completed in 4 hours, though the Stranger Things box can probably be done in ten or so, even with someone as verbose as me.

    Having a book of one shots on hand will be an excellent addition to my DM tool chest.

    The Alt Cover Is Art

    Candlekeep Mysteries alternate cover is a soft finish deepish red with gold lettering and accent art. It appears as you might dream a tome on the shelves of the famed library-keep might look. There are arcane symbols and guardian drakes.
    The alternate cover is available at your local gaming store on March 16.

    Put that on a shelf in a public space, and your non-gaming friends will think you own a fancy tome. It’s brilliant and evocative. The only way you can get it is by supporting your local gaming store. You should always support your local, and particularly so in the current pandemic-economy which threatens their very existence.

    Introducing #Candlekeep Mysteries, the latest adventure anthology in the Forgotten Realms setting! Explore this collection of new mysteries by up-and-coming D&D designers from across our community. These short adventures arrive March 16!

    Pre-order now: https://t.co/BLd9a3VhiI pic.twitter.com/zig5ahqgPv

    — Dungeons & Dragons (@Wizards_DnD) January 12, 2021

    Yes, the other cover is more like your other books, and certain completionists might like that look. Me, I’m no longer interested in hiding my passion for D&D. I want fancy books and knickknacks that inspire people to ask me about my shelf space — whenever they can enter my home safely again.

    Embracing Critical Diversity

    Looking over the 19 authors behind the tome you see people who not only come from diverse backgrounds, but who are vocal in their critique of D&D’s history and present. These voices were not shunted aside, but instead featured in official product.

    Covers: Clint Cearley (STD), Simen Meyer (ALT).

    Designers: @POCGamer, @kellylynnedang, @Drazillion, @sherlock_hulmes, @dreamwisp, @danielhkwan, @adamofadventure, @UnfetteredMuse, @MiketheGoalie, @wildrosemage, @ElvenTower, @KiennaS, @BrandesStoddard @vorpahlsword, @vorgryth

    — Dungeons & Dragons (@Wizards_DnD) January 12, 2021

    And that diversity shows up in the adventure details that were released already. Kretchmer’s adventure features a wheel-chair accessible dungeon. This is a historically accurate detail that makes sense within a realm of magic. Official products embracing that design decision is wonderful. If you are creating adventures or other RPG content Jennifer’s reference Accessibility in Gaming is vital.

    Barber is a Black veteran from Canada who has critiqued Wizards, D&D, and other games for the way they address issues for his communities. Kwan is one of the voices behind Asians Represent. His voice has elevated the discourse regarding Asian themes within gaming. Now, both will feature in official product.

    As Jeremy Crawford states so often, “a diverse group is a strong group.”

    This collection of authors, editors, artists, and more embraces that concept and provides the DM with content that breathes that very statement. It is a brave and responsible action by a company to not only accept the often harsh criticism, but to take those critics and give them a larger voice.

    Pages: 1 2

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    January 12, 2021
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Full Moon Storytelling

Full Moon Storytelling

Dungeons and Dragons thoughts, micro-fiction, and episodic D&D adventures within the World of the Everflow.

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