• Arise & Descend: Entering the Manor House

    If we are to be heroes, we must act with in the faith of ourselves, our gods, and those that look to us for hope. This band of becoming-friends is strong willed and capable. We are willing to risk, a bit brash (that may be my fault). Those that oppose us are able to surrender.…

  • Arise & Descend: Cleaning Up Phandalin

    When Awf and his friend entered Phandalin they quickly discovered a band of ruffians. These Red Cloaks/Brands/Idiots must be destroyed – larger issues can wait.

  • Exploring Additional 5th Edition Backgrounds

    Many fantasy tropes are ignored by the background system. Let’s fix that.

  • Seven Additional Backgrounds in World of Everflow

    All of these backgrounds vary from the system as outlined in the Player’s Handbook (2 skills and 2 languages/kits/games/instruments/tools). They are slightly more powerful, but also have limitations in regards to origin kingdom and maybe negative features. The bonuses include an extra non-damaging cantrip, a bit more equipment, a single weapon or companion points. A DM running…

  • Arise & Descend Session Two & Three: Goblin Caverns

    A session recap for a Lost Mines of Phandelver campaign.

  • Arise & Descend Session One: Goblin Ambush

    Awf Hornjaw et Loragwyn, a gold dwarf battleaxe wielding wizard, left his homes because he heard of a goblin threat near Neverwinter. In Neverwinter Awf met some industrious souls in the city. Karkom Hammerstone, that wonderful axe and hammer dwarf, knows how to share an ale and those massive arms look like they’d be strong…

  • Uprising & Rebellion: One Sheet

    This campaign is set five years after the Lorebook Hunters. With the call of magic strong in the Western Wildes, the kingdoms of the Everflow are stressed by magic. The New Peoples (Ken and Kon), the Offspring of Chorl, the elementals in The Ferments, the Haunting of the High Hills, truce at the River Crinth…

  • The Marching Tankard Coaching Inn

    Originally posted on Dyson's Dodecahedron: A lovingly maintained coaching inn, the Marching Tankard is more than most travellers expect along the back roads servicing a few small settlements. the Marching Tankard – Ground Floor – Tagged While the Tankard’s history goes back a few generations, the current ownership brought it up to the standards it…

  • Monk: Way of the Frayed Knot

    A work-in-progress for a Monk subclass.

  • Here There Be Dragons

    In the World of the Everflow dragons hoard knowledge, and much more. For most gold and treasure are meaningless.