Add a Herding Dog to your D&D Game

Not all companion dogs in D&D need to be mastiffs. Your doggo can be a herder with this home brew.

Five Shops along Moonset Street

Originally posted on Dyson's Dodecahedron:
Here we have a collection of five mercantile businesses along the south side of Moonset Street. These are fairly traditional business designs – in most cases there is no access to the interior of the business for shoppers and they instead interact through the long shop windows. Moonset Street…

Arise & Descend: Entering the Manor House

If we are to be heroes, we must act with in the faith of ourselves, our gods, and those that look to us for hope. This band of becoming-friends is strong willed and capable. We are willing to risk, a bit brash (that may be my fault). Those that oppose us are able to surrender.…

Seven Additional Backgrounds in World of Everflow

All of these backgrounds vary from the system as outlined in the Player’s Handbook (2 skills and 2 languages/kits/games/instruments/tools). They are slightly more powerful, but also have limitations in regards to origin kingdom and maybe negative features. The bonuses include¬†an¬†extra non-damaging cantrip, a bit more equipment, a single weapon or companion points. A DM running…

Adding Culture to Your Game: A new tool

Languages in most Dungeons & Dragons settings is rather rudimentary. There’s the pidgin-trade tongue of Common (and sometimes Undercommon. From there, the typical known languages are based on races and the planes. A character might know Common, Elvish, and Primordial for example. This is bland, unnecessary, and lacks verisimilitude. Get rid of languages. It comes…