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How my campaign changes when a new product drops
With Drops the default in the Everflow will not be for permission, but to evaluate what a player wants to add as they want to add it in order for us to continue to explore the themes of the world.
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An afternoon with the cooper Sudes Rudes
This narrative slice of life was an attempt at Tuesday Afternoon, a technique to test world building to see if the created world makes sense for normal people.
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Spinebloom Farms, a riverside desert
A zonal word map of the homestead of Guarase in The Ferments, an East Marches campaign.
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Rebranding Downtime into the Fourth Pillar it deserves to be
Downtime is a downbeat. Recenter the plots and machinations of heroes into a Fourth Pillar of play in Dungeons & Dragons.
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Using Feats to expand your setting: Church of Quar
Let’s explore how a Feat chain could tell a story in my homebrew world by looking at three feats connected to the Church of Quar.
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Professional failure
There are reasons to not include a roll-to-hit mechanic. They have nothing to do with whether the character represents a profession.
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Roleplaying games are stories
They’re different from novels, short stories, comics, theater, movies, and most other forms of storytelling. That does not remove the tale being told nor the concept of story. If anything they are most similar to communal storytelling around a campfire and improv dramas. For the most part roleplaying games are communal events with a group.…
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Protected: RPGs as Natural Disaster Prep
There is no excerpt because this is a protected post.
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The D&D Stranger Things boom is bigger than you think
Welcome to the Hellfire Club is hard to find because there’s a D&D boom going on right now that is as large as any history.
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My best of 2025
What stories and writings of my own will I think about years in the future? Here are sixteen of my favorites. They cover D&D, coffee, Sounders, Reign, Defiance and natural disasters.
