Category: meta

Stuff about me and or the blog

  • My best of 2025

    My best of 2025

    As seems to be a now-trend, I published fewer articles and stories in 2025 than I did in 2024. That drift towards being a consumer of writing more than a writer is one that challenges me in my soul.

    Upon reflection unlike other slow periods of publication this is not because I microblog on social media too much. Instead it is a combination of stressful but wonderful work and helping Aslan recover from a back injury. Our beautiful red lab is now walking again, but it’s taken 90 days to get close to normal and will take a few weeks more.

    The biggest win of the year is not something written — my presentation on how to use RPGs as training aids prior to natural disasters. I’ve now delivered it at AIRIP, GSX, the Global Security Briefing and in just over a week I’ll present a version to OrcaCon, a local-to-me gaming convention.

    Let’s review my favorite writings of 2025

    Full Moon Storytelling

    These selections may not be what was most read on the blog. They are what I enjoyed writing the most.

    Your players aren’t supposed to die – one member of my D&D campaign passed away last year. We celebrated his life by playing a multi-table, public session of the game he loves in public.

    Potential – a personal essay on what it means to be anti-completionist, an essay writer, a blogger, someone with narrative thoughts without a novel.

    Pencil sketch of a tiny dragon resting on a book. The pointy tail arches over the back with drips of ichor coming out of a feathered tip. The arms seem to be vestigial wings with opposing fingers capable of handling obects
    Art by Dragons of Wales in the forthcoming book Dragons of the Dwindling

    Inkling Dragon – when Dragons of Wales offered sketched commissions I had to take part. A goal of mine is to eventually replace every standard D&D dragon in the World of the Everflow with Dragons of Wales’ style of dragons, particularly those from Deep Time. The Inkling Dragon is my dream of what a dragon who works as a writing assistant would be.

    The Ferments: A campaign one sheet – my regular D&D group transitioned to me being a player, but we weren’t playing enough. Borrowing from the West Marches concept The Ferments has the action come to the players, who defend their homes from a world with threats like fire tornadoes, earthquake swarms and mud mephit slides. A large part of The Fermends involves Militia Actions, a way to include local forces in larger combats while centering the player characters.

    Capturing the magic of the mundane Utilize action – the main campaign still runs with the 2014 5e rules as the baseline, but The Ferments uses a foundation of 2024 with dashes of Black Flag, Advanced 5e and 2014. One thing that’s fun about 2024 is that the Utilize Action can become a Blades in the Dark style clock. My review of the 2024 Player’s Handbook was my most read D&D writing of the year.

    Review: Sanguine by Found Familiar Coffee – getting back into cupping at home reminded me of tasting something like 350,000 roasts and origins back in my coffee quality days. I’m doing this without publishing, but if people want me to cup more coffee and share my thoughts I’d love to do it again.

    Published again with Homebrew & Hacking

    PJ Coffey invited me back to write an essay about how to create backgrounds for the 5e ecosystem, including new creations for Crafting Heritages, Cultures and More: Worldbuilding. The two sports (The Pentiad and Throwing Stars) shared in that book are now my default to how I integrate sports into 5e D&D. They are a divergence from sports as a tool.

    Sounder at Heart

    A composite image that includes the Ship's Log branding with a notepad and a quill. There is also a photo of Sounders leadership with the Leyva family holding up a Sounders jersey numbered 75. Below that is a photo of Danny Leyva in a black Defiance top.

    My weekly column, the Ship’s Log continues. The nature of a weekly column is that most subjects are only relevant weekly. Four of the newsletters this year felt bigger than that.

    Watching them grow up – when Danny Leyva transferred to Necaxa it was a crisp reminder that the young talents that came through Defiance, where I used to work, were teens, but now they are men, full on adults with wonderful path in front of them.

    Humanity requires that we care – watching Reign FC lose in the playoffs I cried tears of joy. My home team, another former employer, lost. But I was happy because it was a symbol of the joy available in soccer when the world can be so harsh.

    The Campaign of 2025 – of course I did a D&D+Sounders mashup. Similar to what happened the last time Wizards of the Coast released a new set of core books I created the key players for the Sounders as if they were D&D characters.

    Factal

    Work is mostly leading the blog, writing marketing emails, producing/presenting the Global Security Briefing and managing social (yeah, I’m a marketing generalist who does a little of a lot on a small team).

    There are two things I helped write that I want to share with my D&D readers.

    I didn’t write Security at the core of Amnesty International’s human rights work, but I was part of the interview and editing process. Factal helps more than 300 human rights and disaster relief NGOs for free. Knowing that we help tell these orgs where they are needed and help keep their people safe gets me excited to start my work days.

    Why the LA fires have been so hard to respond to – and how Factal members met the challenge – between misinformation, information overload, false alerts Factal’s editors and platform helped those NGO partners and huge enterprise companies keep their people safe.

    Factal North America lead editor Joe Veyera was on shift during Factal’s earliest alerts. “Finding information about the LA fires isn’t the hard part, but parsing what’s real and what’s not can be far more difficult. As a team of experienced journalists with experience covering large-scale disasters, we know which sources to trust and our members know they can trust our updates.”

    I love what I do, because we are that wonderful intersection of ethical company that does lifesaving journalism. I complete year four there in just over a month.

    Finally, I repeat my annual call to get rid of linktree or any of its competitors. Your link in bio should be to a place you own and control.

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  • My best of 2024

    My best of 2024

    I didn’t do quite as much writing for public consumption as I have in most years since I started blogging regularly in 2008. Some of that reduction was due to me taking a step back at Sounder at Heart, focusing my work content on video briefings and emails, and Full Moon Storytelling being a “when inspired” project rather than an income generator.

    Here at Full Moon Storytelling my most popular writings over the past year were older materials.

    My custom backgrounds and my take on Sports in D&D remain popular as well.

    In fact, that’s where my biggest D&D related project ever came from, and one of my favorites of 2024. I helped out with Worlds To-Go: The Elysians.

    My contributions were five custom backgrounds, most completely new, plus formalization of sports rules including inventing two new sports — The Pentiad and Constellations (a team juggling sport that creates constellations).

    Here on FMS my favorite of the year was Goodbye Alignment. Hello short-form personality. In that article I encourage people to continue to use personality traits in their games, but make them as short as alignment! Then the DM and other players can grant Inspiration based off of something small enough to remember as opposed to the original 5e personality system that was six long sentences that no one remembered.

    There was also a quick review of the 2024 Player’s Handbook.

    If you ever need a quick 5-room dungeon and associated adventure, pick a pop song and convert it into one. That article may not have been well read, but I’ll refer to it when I’m back behind the DM screen.

    I stutter. Sometimes a little. Sometimes a lot. A personal essay I felt compelled to write after a re-watch of Agents of SHIELD, it also falls into the not-well-read column, but it meant a lot for me to share this about myself. It was not the only personal essay of the year. The other was about how the fragmented storytelling technique of D&D may fit me better than novels or short fiction.

    Soccer stories

    For the most part at Sounder at Heart I’m now the weekly columnist, sending out a large newsletter that covers one important topic, plus everything else you need to know for the week.

    Choosing the best of these was easy, because one of them helped change the approach from the organization towards the US Open Cup — Ship’s Log, May 7: Let’s win trophies again.

    My second favorite was about using the Club World Cup to sell the world’s best players on the region that I’ve chosen as home for all of my adult life — Ship’s Log, Dec. 6: Selling Seattle.

    I still dipped into journalism, covering Defiance’s new coach and the new practice facility. Walking through history is one of my favorite pieces of soccer writing ever (and there’s about 5000 of those).

    Factal

    Most of my writing at Factal is in emails. Some additional material is in the various Global Security Briefings I hosted this year, covering news like the Key Bridge collapse, bomb cyclones, DANA storms, mpox, Olympics security and more. On the blog I supplemented editors’ writings on Olympics security and for our year in review.

    Finding me on social

    • Mastodon or a bridge if you are on Bluesky (where I prefer to have most of my RPG and soccer thoughts)
    • Threads (a wider mix of who I am)
    • Instagram (mostly pics of my dog, the moon and soccer stuff)
    • LinkedIn (almost all safety news, intelligence and marketing)

    P.S. That jersey on the header was for the soccer team I sponsored this fall. I’ll be sponsoring again in the spring, because supporting my friends is fun.

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  • I stutter. Sometimes a little. Sometimes a lot.

    I stutter. Sometimes a little. Sometimes a lot.

    This isn’t something I talk about publicly much. The stutter and the lisp are a large part of the reason that when I worked full time in sports radio I was an off-air producer. Once in a while the on-air people would mock me.

    Years later I would appear as a subject matter expert on those same shows.

    Photo of all the stuff I  brought with me when broadcasting in order to keep my head on straight
    Photo of all the stuff I brought with me when broadcasting on ESPN+ in order to keep my head on straight. The various tokens helped me not think.

    I’ve also hosted 100s of podcasts, appeared on many dozen more. I used to be an analyst on ESPN+. I’ve been the MC for crowd events of four figures. Even now I host and sometimes appear as an analyst on security briefings.

    Some people may have noticed the stutter. Others might not have. But it’s always something I think about while prepping. I also avoid words that would trigger the lisp — these happen to include the most common names I like for fantasy characters, which isn’t ironic. I think I like those names in writing because I struggle to say them. The lisp will often trigger bad stuttering.

    Once upon a time I spent several hours a week in speech therapy for the stutter and lisp. I don’t remember those lessons consciously. They seep into how I grew up and who I became.

    Somehow I won trophies in competitive speech while in high school. The stutter was still there.

    It was there haunting me today in the Global Security Briefing. It haunts me when I DM. It haunts me when I’m a player.

    One of my compensations is to spit out words as rapidly as possible. I don’t permit my mind to pause and think. I just do it, rapidly. My current character Xabal talks this way at the table. It’s easy for me to channel because it’s something I do. Xabal is an Artificer, inherently magical and constantly tinkering. Their speech pattern is part of them and has no impact on their magic or heroism. It’s just who they are.

    I think that’s important when you consider playing a character with a stutter, lisp or other ‘issue’ with language. I’m not a weak speaker. It’s nearly been a profession for me. Xabal is different because of their speech, but isn’t weaker because of that.

    I know coaches, other broadcasters and pro athletes that stutter. They are very good at their jobs. Yes, like me there are times when they doubt, when they compensate. But they aren’t lesser. They have a trait.

    If you play a character with a stutter recognize that this is a trait. Don’t play it as a weakness. Don’t play it as a strength. It is a state of being.

    I’ve been rewatching Agents of SHIELD lately. Early in the story cycle Leopold Fitz suffers an injury that causes him to stutter, but it’s because of a brain injury. In this case actor Iain De Caestecker was using the struggle to find the perfect word as a character element that was initially a weakness, but became a state of being.

    Watching and rewatching Leopold Fitz develop and not-quite-conquer the stutter helped me open up about my own lisp and stutter. Because De Caestecker isn’t mocking me and others. He’s honoring that struggle. He also does a brilliant job of removing the in-character stutter during the season 4 Framework arc when Fitz is again his whole self, mentally.

    I don’t get to remove my stutter.

    I’ve listened back to various podcast and broadcast appearances and know when it has happened. I speed up in a way that harms communication because I don’t want to get th-th-th-that moment. I don’t want the obscenely long pause as my brain can’t tell my mouth the words to use.

    So I go fast. It’s part of why I was decent at cross-ex and impromptu. I could spew words out rapidly.

    But also there are times when I lose track. These tend to be emotional moments. My practice and therapy disappear. Since it happens at highly emotional moments and then the pause or micro-chunks of words happen I get interrupted.

    That’s probably the time I get the angriest about the stutter — the interruptions (this is also where De Caestecker got it right). My state of being stops being valued. People can’t wait for me to find the proper word.

    I don’t know why this is going up on my mostly D&D blog at this time. Probably because of Agents of SHIELD, probably because of the passing of James Earl Jones a few weeks, who I didn’t know stuttered until he passed. Jones is one of my favorite voices ever. His work in Star Wars, Field of Dreams and as the voice of CNN were inspiring to me, a dream voice that I wish I had!

    And yet as a youth who loved those performances I didn’t know a stutterer could be one of the grandest voices in the world. Maybe that knowledge would have helped me be a better speaker, maybe I would have been a radio host.

    I’m in a great place without that knowledge. But Jones passing caused me to wonder about my youth.

    If you’re a D&D reader who has stuck through this long, remember — a stutter isn’t a weakness. If you don’t have a stutter don’t use a character with a stutter as inspiration for a Wild Mage. If you do have a stutter channeling that trait into magic would be awesome.

    Yes, that’s the same general guidance for playing other characteristics that you don’t have. It’s not a joke. It’s not a weakness. It is. And no, I’m not stuttering right now.

    For more guidance about creating accessible and understanding stories, here’s Jennifer Kretchmer’s doc.

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  • Potential

    Potential

    I write. A lot.

    I don’t publish a lot (at least not ‘a lot enough’). My life is full of fractional stories, plotless narratives. These are bits and pieces of the tales I want to tell, someday.

    I Tried to Finish a Dead Man’s Novel nearly destroyed my soul today.

    One of my greatest fears in this life is my family handing someone else this curse and responsibility of finishing my briefcase-novel. It’s not fair to them. It’s not fair to me. But it’s my fear.

    It is both a gift and a curse to be handed a briefcase containing a life’s work

    I have two tales in me. One was dealing with the traumas around my time in the military (these were traumas of the soul and not traumas of violence as I am a peacetime vet) and one is the tale I currently tell mostly through D&D. That second one is captured in some of my fiction here as well.

    But these stories are all over the place. Like Jim, the stories are bits and pieces. Scraps of notebooks, dead computers, hard drives that I’ve carefully removed and then ignored.

    Picture of a Field Notes notebook, a wooden S2000, a sailboat coin, a pen and a laptop

    They’re all over the place. In closets, end tables, night stands, old bags, boxes. There’s probably a fragment in my dresser, and definitely many in a closet/storage room bin. Like Jim, they’re unorganized. Unlike Jim there’s an outline to both tales.

    Correction: Both tales have outlines, plural. They’ve stopped and restarted at various points of happiness and sorrow.

    I started writing a long time ago. As far back as I can remember doing things I can remember writing.

    Quite old photo with me and my brother climbing down an icy glacier.

    Compared to the general public I’m a rather prolific writer.

    Sounder at Heart has in its archives thousands of stories I’ve written about soccer. TacDefiance and WeAreTacoma and SoundersFC and other sites have even more. There’s some stuff on The Guardian and Top Drawer Soccer and MLS too.

    I’ve written about baseball for Inside the Park and FanHome.

    One product on DMs Guild contains a few of my backgrounds and even how to do sports in Dungeons & Dragons. This site clearly has more of that type of thing.

    My current role involves writing a lot of email and even some blogs about news-as-security.

    While I love all of that writing, none of it causes me fear.

    Fiction makes me afraid. Fiction makes me dread sharing my deepest soul and fiction is only excellent when you do that.

    Much like how the unfathomable expanse of our universe might be traced back to a pinpoint, the briefcase novel originated in a single cigarette. Jim started his novel in 1974 as a way to quit smoking. “He needed something to do with his hands,” Laurene explained. “He’d go to a restaurant and sit for hours.”

    Quitting smoking didn’t last for long, but the book stuck around. By the time Jim was diagnosed with stage four esophageal cancer in 2013, it had been nearly forty years since he started his novel. – Richard Kelly Kemick

    I didn’t start writing to get away from something. I started because I couldn’t stop.

    Portions started to pile up. School helped me put out some works. They were good enough to turn in, decent grades. Nothing accepted. A now-abandoned Hotmail address contains a folder called “rejections.”

    This didn’t dissuade me.

    Every box I pickup from either parent includes at least one notebook, legal pad, sheaf of papers with things related to the two tales I want to finish — some of these papers are from before I discovered the stories’ meaning.

    Lists of names. Tables. Plot outlines. Novel structures (in the Army when standing in line I would focus on a bit of the camo and think “what story would be structured like that pattern”).

    And I just keep writing unfinished thoughts.

    I may in fact be an essayist. That might be why the Propagandist is my favorite personally developed subclass (it may also be because I like Cawti, Kelly, Val, Peter, Bean, Paine).

    Maybe I’m not a fiction writer. Maybe the fiction just kind of happens in fragments because the fiction helps tell the reality — that’s how fiction shows up at Sounder at Heart!

    Maybe I’m a storyteller.

    Burning fire along a hillside with a full moon in the background.

    That’s probably why I currently tell most of my fiction via D&D.

    D&D is a lot like the oral tradition of fireside storytelling. It reacts to the audience, builds in real time and doesn’t follow formulaic narrative arcs. It is from a time before such a thing.

    But it also means that without a fire pit, without a bar rail, without a D&D table my tales may never be finished.

    Honestly my tales may never be finished even with those things.They aren’t finish-able. They exist and shift and change via the day, the month, the year, the decade, the LIFE.

    That’s how I’m the most like Jim. It’s not that his briefcase-novel lacked genre or voice. Every element of the briefcase-novel was a moment in his time. Jim wasn’t a surveyor. He was a storyteller. Those scraps and notes were part of the tale.

    Scraps and notes are part of our tale.

    I’ve been watching The Magicians quite a bit lately. We won’t get into the whys. The final two seasons have a consistent thread about how we each have our own story. Our friends (and our enemies) help its telling, but it is ours — alone.

    We own our own story.

    We write it. If that means it is spoken, written, played out on stage or screen, via short-form text, or micro-videos, at a D&D table, in a big damn novel or in a briefcase full of loose pages like a specialty tea — that’s writing.

    That’s Storytelling.

    I am so very afraid that my family is going to pick up those notes some day and try to figure out who I was. It’ll be quite confusing.

    One page will mean something to one of them. Another notebook will remind a friend of what we did together without mentioning them. An abandoned blog will cut through and release emotion locked behind a veil.

    Small dagger slide through a notebook as if the book was a sheath

    I’m simultaneously Jim and Richard.

    I’m always Dave Clark, the full moon storyteller. My complicated self who found a medium via dice, friends and paper. I’m me, the person who can’t finish a novel, but will never stop trying.

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  • My Spring ’24 soccer team is inspired by the 90s

    My Spring ’24 soccer team is inspired by the 90s

    Being able to support my friends who do fun stuff is good. ECS continues to run Pub League, a simple barely competitive set of two soccer leagues full of joy that embraces everyone. Once upon a time I sponsored them while I managed Sounder at Heart. Then I stopped because I didn’t manage Sounder at Heart. A year ago they had an empty slot that needed a sponsor. I was able to and that was when my team was a group of pirates. Last fall it was vampires.

    Now it’s the Almost Full 90 FC, inspired by the era when I was a teen with Trapper Keepers and Peechees playing D&D hiding my inner nerd behind pastels (including my jeans).

    Two soccer jerseys and two logos. First soccer jersey on the left is a swirl of pastel colors in a sunset with two shiny dolphins jumping out of a pastel ocean over the setting sun. Second jersey is black with bands of swirly pastels over the black. Top logo is Almost Full 90s FC, a 1990s logo similar to MS Paint of that era. Second logo is for Full Moon Storytelling which shows a rising full moon with a polyhedral d20 silhouette embedded in it. The moon is rising out of a pine forest. The words Full Moon Storytelling are under the forest.

    Every player name is inspired by 90s era TV shows, songs and memes (we had those back then).

    Coaches: Bop it Throw it Pass it, That’s Brisk Baby, and Eat My Shorts

    Players: WHAT’S THE 411, COOPER, FRESH PRINCE OF DEFENSE, SPORTY SPICE, FOOTBALL HEAD, THAT’S BRISK BABY, I DID NOT INHALE, EAT MY SHORTS, ON A BREAK, BOP IT THROW IT PASS IT, DOCTOR, BEANIE BABE, REPTAR ON TURF, TRUNCHBULL, D’OH!’, MIDAS, YOU’VE GOT MAIL, STREET SOCCER, TOO YOUNG FOR THIS, UGH, AS IF!, NEVERMIND, NON BLONDES.

    I’m telling you, they’re going to win the ‘ship.

    There’s a couple other cool bits. The Captain’s armband is inspired by iconic frogs from the era and unlike most soccer jerseys these days, the back is similar to the front — with a unicorn.

    As always, the lesson from this is to support your friends when they do rad things. It’s totally awesome.