Tag: Dungeons and Dragons

  • How to give your Beasts and Monstrosities reasonable speeds

    How to give your Beasts and Monstrosities reasonable speeds

    You might be able to outrun a Tyrannosaurus Rex, if you’re a peak athlete. Keep note of that. You almost certainly can outmaneuver them. Those are the key takeaways that Wired wants you to have after reading “How to Outrun a Dinosaur.

    There’s a lot more depth in there for a game designer, homebrewer, or storyteller.

    Three years ago the biologist Myriam Hirt, who studies animal movement at the German Centre for Biodiversity Research, asked a seemingly simple question: Why is it that the biggest, most powerful animals—the whales, elephants, and rhinoceroses—are not the fastest, while the smallest—the mice, minnows, and millipedes—are some of the slowest? Is the implication that there is an optimum size for speed?

    The answer, Hirt found, is yes. If you were designing an animal for speed, that animal should weigh approximately 200 pounds. A bit heavier for a swimmer, and a bit lighter for a flyer.

    Wired, How to Outrun a Dinosaur.

    The T Rex has a speed of 50 in Dungeons & Dragons. That’s too fast for the mass of meat with jaws of death. Smaller dinos and lizards should probably have higher speeds. The Ripper Lizard is getting an update as this story is getting written.

    The speed of 50 might make sense if the primary time in D&D that speed is used is to determine distance running. But it is not. Speed most frequently comes up in combats in six-second chunks of time. Beasts and Monstrosities with high speeds should be the ones that accelerate and burst forward — cheetahs, lions, and Deltadromeus. Even the velociraptor should be average-to-athletic human sprint speed-ish.

    That also brings up a key point. A D&D character is supposed to represent, in general, above average athletes. There’s no direct tie-in between Strength, Dexterity, or Constitution and speed. Most races get a 30, some get a 25, rare ones get 35, and even rarer are the few that fly or swim.

    There are three things we should do with the knowledge from that Wired article;

    • Centerline most speeds to better represent reality in non-magical creatures.
    • Add line in the description that addresses distance traveled by unencumbered and encumbered beasts of burden.
    • Create a quick and easy way to avoid getting run down by a dinosaur.

    That last bullet doesn’t take a lot of work. When in a chase scene use opposed Dexterity checks (Acrobatics or Athletics or Sports could apply) when the chaser is within Reach of the chasee. A success would permit an attack/shove/grapple, if the action economy makes sense. If not, let the chasee take half their movement as a reaction as long as they are able to, and do, significantly change direction.

    Any creature that has magical influence on their speed can operate as normal.

  • Excellent online tool for NPC portraits and traits

    Excellent online tool for NPC portraits and traits

    As a big advocate for NPCs built for social and exploration encounters, finding a tool that creates those randomly, with art, is wonderful.

    Christian Oesch’s DM Heroes page throws together a handful of racial/lineage options with descriptions that are not centered on combat. Additionally there are suggestions on how to connect them to each other.

    Veklani Skandalor

    Female Dwarf Cobbler – If it doesn’t kill you…

    Veklani’s suggested traits are;

    Features

    70 years old (young adult)
    4′2″ (128cm)
    Normal voice
    Speaks about themself in 3rd person.

    Traits

    Never changes their facial expression.
    Hates the government.
    Is happy because of a recent dream.

    Story

    Asks the party to help their become a cult leader.
    Wants to kill Erag Ambershard

    Other

    Prays to Dugmaren Brightmantle, god of discovery (CG)


    If you don’t have time to custom craft a handful of minor NPCs just in case, this tool does wonders. It also can be a handy tool to get quick art for your PC, though you’ll need to spend time tuning the various sliders and such. Reroll, Hero Forge and others might be better for that.

    Here’s Thoumas built with ReRoll.

    You can read about the Swarmkeeper of Terriers here.

    Quick art for your characters, whether player or DM controlled, helps with immersion and inspiration. Find those tools that help you and your group enjoy the game most.

    And if you have the funds for custom art, do that! Custom art is wonderful too.

  • Check out Ginny Di’s video about etiquette in online RPGs

    Check out Ginny Di’s video about etiquette in online RPGs

    After many, many months of the covid-19 pandemic more people are playing D&D than ever. Much of this is online. Long-time players and D&D rookies both are discovering the challenges of gaming via video.

    Ginny Di put together a strong 12-minute video that hits on the common challenges and solutions that come up at virtual tables. Even if your virtual table play is going well this is a good reminder. If you haven’t played virtually before the package is an excellent starting point.

    When I watched this it reminded me of one my habits as Awf — I can dominate the channel rather than share the spot light. When I play as Thoumas, the group interplay is different. We split the party frequently, something that is harder to handle on a VTT, in my experience. Coordination requires a bit more care.

    Her best piece of advice, at least for my groups (hi guys), is to use the text chat for out-of-character stuff. That clears space for the DM to manage the game. My second favorite is to schedule a little bit of the time pre & post game to communicate about non-gaming things. Be friendly and social with each other, because being social during the pandemic is hard enough.

  • Taien Sahul – the ripper lizard

    Taien Sahul – the ripper lizard

    Out in the lands of Mehmd mammals and avians are rare. Many of the ecological and domestic niches are instead filled by lizards, amphibians and dinosaur-like creatures. The Taien Sahul are small saurs based on the Velociraptor by Sam Stockdale at ENWorld.

    In Mehmd they tend to roam the wilderness, though certain tribes of Unkempt in the South and the Isles use them as companions. When free they roam in packs of 9 or so (3d6). Their Pounce needs quite a distance in order to be used, but when the commit they tend to rush prey quickly. Taien Sahul can survive in deserts, having advantage on CON checks to deal with dehydration.

    Photo by Innermost Limits on Pexels.com

    Taien Sahul – the ripper lizard
    Small beast, unaligned

    Armor Class 13 (natural)
    Hit Points 3 (1d6)
    Speed 45 ft., climb 10 ft.

    STR 7 (–2)
    DEX 15 (+2)
    CON 10 (+0)
    INT 3 (–4)
    WIS 14 (+2)
    CHA 7 (–2)

    Skills Perception +4, Stealth +4
    Senses passive Perception 14
    Languages —
    Challenge: ½ CR 50 xp

    Keen Sight: The raptor has advantage on sight-based Perception (WIS) checks.
    Pounce: If the raptor moves at least 30 feet straight toward a target and then hits with a claw attack on the same turn, that target must succeed on a DC 10 Strength saving throw or be knocked prone. If a target is prone, the raptor can make one bite attack against it as a bonus action.
    Pack Tactics: The raptor has advantage on an attack roll against a target if at least one of the raptor’s allies is within 5 feet of the target and isn’t incapacitated.

    ACTIONS
    Multiattack: The raptor makes two melee attacks, usually using both claws unless they’ve pounced.
    Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4+2 piercing damage.
    Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4+2 slashing damage.

  • Inspiration Is Everywhere: Trees

    Inspiration Is Everywhere: Trees

    There’s a doc open on my computer almost every day. I’m crafting an original D&D adventure for a charity game come spring time. For that adventure I’m researching various tree-monsters. These are common in the fiction which is inspired by and that inspired Dungeons & Dragons. There’s Treants/Ents from Lord of the Rings and the Flying Forest and Sentient Trees of The Magicians.

    Within the game there are Awakened Shrubs and Awakened Trees in the Basic Rules. Kobold Press introduces us to a Dragonleaf Tree, in Tome of Beasts for 5e.

    But trees can help us with more than just monsters. They can inspire creative decisions. Look at this stand across the river.

    There’s some scarring from disease, or something, several dozen feet up. Take a closer look at that.

    Put your “not in the real world” hat on. What if that scaring was from a massive beast? What if the Giant Elk of this realm were so huge that their antlers (looking it up, yes elk have antlers) rubbed off that bark that’s a full 30 feet or so above the river.

    What happens when a herd of them walk the river during logging season with their massive legs crushing through or between the barges? Or are these Elk the friends of your woodland dwelling elves, gnomes, goblins, or other races? Are they ridden like elephants?

    The answers are up to you.

    Trees are also our mighty connection to history.

    Tolkien recognized that. The age of trees is why the Ents knew so much and also why they’d become peaceful and rooted. When you see so much life pass before you are the little lives so precious?

    In the World of the Everflow, the Dragonleaf Trees are ancient, from the era before legends, when Dragons and the other Ken were part of the world of Kin. But they are also dying. A breed that is honored while also being forgotten. They do not seed. They do not spread. There are only twenty or so of these ancient trees left, with almost all of them in the Tree District of Qin.

    When a tree is a millennia old what does that signal in your world? Are they like the trees of Solace in Krynn, with homes and workplaces scattered within the branches? Or is it a single tree from the time before time the sits alone in a desert, with roots that stretch hundreds of feet down and branches in the sky that reach to the clouds, a trade post surrounding this tree so big that it creates its own climate?

    Every journey you take. Every book you read. Every show or movie you watch. Every song you here. Every social media post you scan.

    They’re all inspiration for your world, your character, your dreams. Share them with your table.