Tag: Dungeons and Dragons

  • Whistle of Az and Sel for the Blog Carnival

    Whistle of Az and Sel for the Blog Carnival

    Within the World of the Everflow every thinking peoples from the Land of Kin bonds with an animal. The most common of these are dogs (especially among halflings), birds (especially among goliaths), and horses (especially among humans). These beasts are family, inseparable companion, and essentially an extension of that person. They share personality and aid each other throughout their shared lives.

    This intimate companionship started after magic left the world. Now, the norm, bonding started with Az, his dog Sel, and a three-hole pipe. Together they created more and more and more and more and more bondings. Eventually this drove Az mad, for the thoughts of 100s of beasts were in his head. What was to be a blessing from one of the gods, turned into a curse for young Az. As he aged, the nation of Azsel formed around Az and Sel. Their whistle becoming the symbol of the nation, it was once under guard as a holy relic. Over the millennia the whistle disappeared. The power of bondings spread beyond what the Whistle started. Companionship is now so common that few consider it magical.

    Many also think legend of Az and Sel is merely a story, not real. But the Whistle of Az and Sel is in fact real, and dangerous, for the curse will drive you as mad. If any have found the Whistle in the current era they are not making that discovery public.

    This is my latest entry for the Blog Carnival.

    David, as a young man, playing pipe and bell as he watches his sheep in the pasture. – The Morgan Bible, Folio 25

    Whistle of Az and Sel

    Wondrous Item, artifact, cursed (requires attunement)

    When playing the Whistle of Az and Sel the user can cast the following spells at will, without expending a charge and as a bonus action. These require no spell components nor concentration if that is normally required.

    • Animal Friendship
    • Beast Bond
    • Speak with Animals
    • Animal Messenger
    • Locate Animals
    • Summon Beast
    • Conjure Animals
    • Dominate Beast
    • Commune with Nature
    • Druid Grove

    This power comes with a cost. That cost varies by user.

    When one attunes with the Whistle of Az and Sel they experience two minor and one major detrimental properties. They also suffer from one long-term madness upon attuning and indefinite madness for as long as they are attuned (see DMG page 260). This cursed item requires a quest from a god or powerful magic to be unattuned.

  • Lore Collage: Dungeons and Dragons movie gathers cast

    Lore Collage: Dungeons and Dragons movie gathers cast

    With a week away from collaging about Dungeon lore and Dragon news, this collation of links, videos, podcasts, and maps is bigger than every. It may be the last in the weekly collection. They are becoming too hefty. Maybe a scheduled day for the major topics of the Collage makes more sense? We’ll see.

    With D&D bringing back the official blog it’s interesting to think about how the game that is word-centric has most online discussion via videos and podcasts. The new blog will help fuel conversations across all mediums.

    If you’ve ever wanted to play a carnival barker or newsie you had to reskin other backgrounds. Until now. The Crier/Herald/Barker is what you are looking for.

    I started listening to The Black Dice Society because I wanted to prepare for Van Richten’s Guide to Ravenloft. What wound up happening is me discovering a layered horror show with excellent characterization and a creep factor that hits me just right.

    There’s more dragons in your dungeons, if you want them.

    A green die with black ink rests on a log showing the 20 face. Background has river rock, a river, and a forest all out of focus.

    Official D&D Product Releases and Reviews

    Dungeons & Dragons Movie News

    Casting Regé-Jean Page means near weekly mentions of D&D in mainstream film and TV discussions. Page’s star couldn’t be rising faster, and there’s d20s chasing him. Page and the cast are already showing up in Belfast to start filming. Some scenery shots were already filmed in Iceland too.

    Emerging phenom Chloe Coleman joins the ensemble. Coleman already has twice as many credits as she is years old. She’s 12.

    Just so you don’t forget, the Derek Kolstad TV project isn’t the only D&D TV project. It is merely the only one with a known personality attached to it.

    Yawning Portal Opens for Virtual Weekend Play May 7-9

    Play more D&D

    Draconic Options Unearthed Arcana

    Wizards of the Coast is testing three new versions of Dragonborn, a new Kobold, a few Feats, and seven spells. I enjoyed most of the stories behind these, but feel that uncoupling the PHB and Volo’s versions of these races is a mistake.

    Van Richten’s Guide to Ravenloft Previews

    The latest issue of Dragon+ is dedicated to the mists of Ravenloft. Lore You Should Know continues their dive into the subject too.

    Of course, Black Dice Society is another introduction to Ravenloft, but so much more. Yes, that’s a second plug for my own article.

    Third-Party Products

    ThinkDM has a review of MCDM’s Illrigger, their first custom class. It’s an evil leaning class that has some flavors similar to Paladins, Warlocks, and blood magic.

    Auroboros: Coils of the Serpent is the heavy metal, overpowered D&D setting from the creator of Warcraft. The Kickstarter will hit One Million Dollars shortly.

    Advice for Dungeons & Dragons Payers and DMs

    An oldie, but a goodie – Paths Peculiar goes to in-depth into creating your own world.

    ThinkDM expands on the discussion of the Illrigger. The class may echo other class themes, but takes a unique mechanical approach that amplifies the story elements.

    The dump stat of 5e – Intelligence. Maybe the players need to act like their characters aren’t smart?

    These character sheets will be added to my collection.

    Shifting from language to culture is one of my key desires in 5th edition. There are more stories available to tell if we empower our players to understand both, not just scribbles on a page. So how do you make quickly understandable cultures? Like this.

    Calendaring is the number one death of any D&D campaign. One way to reduce that impact is through Duet-play. That style does take an even more character-centric approach to design, luckily the experts at Duet have a guide for you.

    Playing D&D in Civic Spaces During the Pandemic

    The Kamloops, B.C., public library is hosting Geek Week. Yes, there’s lots of D&D and D&D adjacent stuff to do.

    Also up in Canada, this time Ottawa, the Putnam County Library is putting together a D&D group starting May 25.

    Dungeons & Dragons is Mainstream Now

    One-act plays about D&D getting Kennedy Center Awards, even if regional, is not a thing I ever expected to discover. | MCC’s Robert O’Brien honored by the Kennedy Center for playwriting – Mesa Legend

    As the pandemic continues to impact college life students continue to turn to role-playing games for social interaction. | How “Dungeons and Dragons” Serves as a Socially Healthy Pastime – Indiana Stateman

    “Blood of the Paladin” is a novelization that combines D&D and real life. | Novel Illustrates Life With Hemophilia, Dungeons and Dragons – Hemophilia Today

    There may be a campus that doesn’t have an active D&D community during the pandemic, but at this point that’s doubtful. | Athens and UGA Dungeons & Dragons groups adventure through pandemic – The Red & Black

    The Satanic Panic closed D&D to so many. The pandemic opened the game back up to them. | Yeah, I Play. You? Check Out My Dungeons & Dragons Alter-Ego – Mix 93.1 FM

    D&D is too often seen as an American phenomena. That’s lazy. The game is popular throughout the English speaking world with it continuing to rebuild in Spanish, Portuguese, German-speaking countries and more. | Rolling with it: Ottawa’s Dungeons and Dragons community thriving online – Capital Current

    Other Geek Stuff

    Polygon previews the best board and role-playing games of Spring.

    Austin’s The Fiery Talon is a pop-up fried chicken/D&D restaurant.

    Remember when everyone in geekdom, and mainstream, cared about Game of Thrones and now no one does? It’s ten years old and the world has forgotten.

    Are you a comics fan that’s into D&D? IDW has a Humble Bunble of up to 100 titles starting at just 1$.

    Amazon Prime’s Second Age telling of JRR Tolkien’s saga of The Rings will cost over $465 million in season one. To put that in some perspective that’s more than WandaVision and The Mandalorian season ones, combined. We are in peak fantasy in TV and movies.

    There are lighter fantasy tales to tell. Wanderhome is an RPG about sentient animal folk living lives that aren’t necessarily violent, but still quite dramatic.

    Someone needs to invite me into a Strixhaven D&D campaign, because that world s amazing.

    I owe Jeff a review of Blue Planet: Recontact still. For now, here’s an interview about the sci-fi setting that combines David Brin’s Uplift world with heavy doses of environmental stewardship.

    As Always, Maps

    Your next trip to the feywild or Domains of Dread needs a dungeon where you are going both up and down at the same time.

    Who wants to move here?

    The adventuring party discovers this city. What’s up with the inverted pyramid?

  • The Black Dice Society is more than an introduction to the Domains of Dread

    The Black Dice Society is more than an introduction to the Domains of Dread

    Unfamiliar with the Domains of Dread, besides a short dip into Barovia back in my original gaming group’s Interview with a Vampire phase, I’ve been drinking up the recent Lore You Should Know segments in Dragontalk, which helps. But, as a pandemic-retired DM and current player it helps to see the different angles to horror. The Black Dice Society does that.

    The show involves an intricate plot, with dream sequences and appearances by various Darklords who are pushing the characters through the mists, using them as pawns in the struggles between various Domains. Those Lords of Dread are ever present, even if merely as shadowy figures that the characters know could interfere with their lives and hopes. Sometimes they are much more than that.

    Within BDS is a group of characters who have grown up within the Domains and those who are from “normal” places. This dynamic leads to some characters having powers that are a bit creepy for the normies. This twist helps immerse the viewer or listener in the Mists. You are made as uncomfortable as the characters, who roleplay this quite well. As the group bands together these outsiders will become familiar with each other, but until then there will be a bit more creepy factor that is unusual within streamed shows. This dynamic is perfect for the story and genre of Black Dice Society.

    The whole thing is horror, PG-13 horror. Fear is ever present. Death and afterlife are significant themes. B.Dave Walters has crafted a tale that is much more complex than my other listens (NADDPod, D20 Dames). The buy-in from the players helps create a tale that is full of apprehension and unease.

    Then he spins another story over the PCs, creating a dizzying disquiet Walters has the Darklords observing. Their plots and treatment of the PCs as potential minions keeps a watcher-listener worried about betrayal. There is a sense of cosmic horror because they are all just so puny against those that rule the Domains. So far, the balance has allowed success with a constant fear of failure. That delicate string could break at any time.

    And that’s why I keep watching. What started as a desire for me to learn more about Ravenloft became an attachment to the story. What started as background audio is now foreground audio – no longer my second screen, but my first.

    How to Watch: Playlist of The Black Dice Society on YouTube

    It’s live on Twitch.TV/DnD on Thursday, without interfering with your Critical Role schedule. You can also catch up on the D&D YouTube channel.

    That’s their session 0.5 at GaryCon and a link to the full official D&D playlist for The Black Dice Society.

    Cast of Characters

    • B.Dave Walters – DM
    • Deejay Knight – Desmond, a human Ranger or light Fighter
    • Tanya DePass – Fen, a Bloodhunter dhampir drow
    • Becca Scott – Tatyana, a genasi Barbarian
    • Saige Ryan – Valentine, a reborn abberant mind Sorcerer
    • Mark Meer – Brother Uriah, a Cleric of the Grave
    • Nora Ibrahim – Nahara, a reborn fallen aasimar Warlock
    via their twitter

    How to Follow The Black Dice Society on Social

    Their billboard with Patreon, social links, and a way to buy dice inspired by the show.

  • Meet Amadin the Barker, including a new 5e D&D Background

    Meet Amadin the Barker, including a new 5e D&D Background

    From the Greatest Showman, to Newsies, to the nameless town criers belting out “Hear ye, Hear ye” the fiction that inspires our gaming has included symbols of governments, news guilds, carnivals, circuses, and religious orders in the streets are regularly part of the scenery. Some of these people would be dragged into heroic adventures.

    Amadin the Barker is one of these. Originally a barker for a travelling carnival, this fey hobgoblin fits within the normal world because of the cover of the carnival. Their uncommon lineage belongs among the strongmen who aren’t strong, the acrobatic performers, the owlbear trainers, and the oracles without magic.

    Created through a series of polls and prompts on Twitter, Amadin the Barker is discovered to be a Blessed Warrior Paladin of Redemption. They are generally peaceful, able to help their circus make money, prevent serious loss of live, and work to redeem themselves.

    Peace. Innocence. Patience. Wisdom.

    They swear upon these values. Sure, they are a warrior when needed. Those needs are rare. Amadin’s greatest tool is their booming voice and their desire to help the peoples who took them in when they were a stranger.

    laaaadeees and geenntleemeeen, step right up and see the most amazing art show in the world by Robert Couse-Baker (CC BY 2.0)

    Amadin the Barker

    Constitution +3Fey Hobgoblin, Paladin of Redemption (3)
    Strength -1Carnival Barker | Into crochet, not good at it
    Fine Clothes, rarely a Chain ShirtGhesh Province
    StaffSincere, Confident
    Comfortable, penny pincherAshamed, Judgmental
    This uses the Index Card version of NPCs for Social and Exploration Encounters

    If you want the full PC version of this community character Amadin is over at DnDBeyond, as are all of the community characters built via polls and interactions on my twitter account.

    Amadin is an example of a carnival barker, town crier, or herald. This new Background is part of my ever-percolating project Before We Were Heroes. Unlike the Remarkable Drudge, there is no cantrip or new tool for the Crier.

    Crier/Herald/Barker

    Skill Proficiencies: History, Persuasion
    Tool Proficiencies: None
    Languages: Two of your choice
    Equipment: A noisy instrument (bell, gong, horn, drum), fine clothes (a Barker should have a costume), common clothes, scroll case, 3 sheets of parchment, quill, jar of ink, 15 gp

    Feature: You Will Hear Me

    When in a crowd, or during a heated discussion, your words always break through the background noise. When you shout out, or clap, or ring the bell, etc., the attention of the multitudes shifts to the Crier/Herald/Barker who can make an appeal to them. Your pronouncements carry the weight and heft of your organization.

    Barker Design choices

    Skills: Persuasion was obvious. That’s where this background had to start. Their whole role in society is to convince people to do things. The other choice came down to Insight or History. Insight made sense because reading a crowd may be necessary, but History fits the idea that the symbol of an area’s governance or a news guild or a traveler would have this level of knowledge. If a campaign is using Culture rather than Language, drop History for Insight.

    Tools: One of the spaces I’m exploring is giving various Backgrounds tools that they possess that they aren’t necessarily proficient in – in this case a musical instrument. The Crier may use a gong to gain attention. They don’t need to know how to perform a musical piece.

    Languages: With two more slots and the modern cosmopolitan nature of default D&D granting two languages makes sense.

    Equipment: The non-proficient instrument is a little note that some Criers need an assist before they gain attention of the masses. Most backgrounds do not include two sets of clothes. In the case of the Crier/Herald they should have fine clothes for official duties and look common when not. For a Barker replace the fine clothing with a costume, if you’d like.

    Feature: First off, yes, I modified the Sounder at Heart motto for this one. You Will Hear Me captures the feel of a person standing in the crowd and demanding attention. A character could use this as a distraction, or a rallying cry, or maybe as a way to start a charity drive. As always, the feature fits into social and exploration moments more so than combat.

    For personality attributes use Folk Hero, Scholar, Noble, or others that fit. The finished product, whenever it is done will include unique characteristics for all 40 or so Backgrounds.

    Custom Backgrounds for 5th edition Dungeons & Dragons

  • Wizards of the Coast brought the D&D blog back and it’s conversation fuel

    Wizards of the Coast brought the D&D blog back and it’s conversation fuel

    I love blogging. It’s been a huge part of my identity and part of my profession from 2008 to the present day (with the largest exception being the first few months of pandemic furlough). D&D blogging is in an interesting space – most of the conversation is happening on reddit, via video, or sectioned off into various closed systems like Patreon. And most of those conversations are about the happenings at a specific table, not the broader game.

    With Wizards of the Coast bringing back the official Dungeons & Dragons blog that may shift, even if just a bit. There’s so much fuel for longer conversations that do not translate well to modern social.

    This first blog entry in the resurrected kingdom of D&D blogging is from Ray Winninger, and the focus is on the D&D Studio and what it does. tl;dr – it is in charge of the tabletop game, and works with other versions of D&D to make certain that they maintain the flavor and notes that make D&D D&D.

    But, hidden within each of the section are a bunch of interesting notes about the structure of the team, how they design products, and what they are working on.

    Product Pitches

    These are all from internal submissions. No outside personnel participate. Those projects that move forward get a Product Lead. The current Leads are Jeremy Crawford, Amanda Hamon, Chris Perkins, Wes Schneider, and James Wyatt. From their past works within 5e we know what types of primary products most of those work on, and by the end of the year we’ll have an example for each.

    • Crawford – rules expansions
    • Perkins – adventures
    • Schneider – horror
    • Wyatt – world building
    • Hamon – an upcoming product not yet announced. Her experience with Kobold Press could mean magic or setting while her experience with Paizo could mean space fantasy. Or it could be something different. The conversation fuel is great.

    By design, we develop almost twice as many products as we publish. Developing more projects than needed allows us to pick and choose based on how those projects progress; it’s a strategy we use to boost the odds of bringing only the very best concepts to market.

    From the blog

    Within those glassed-in halls of south Renton are a couple dozen near-finished projects that sit in dark dungeons guarded by dragons.

    Five Major Releases in 2021

    • Candlekeep Mysteries is already out. I’m avoiding most of the adventures because I expect to play in a few one shots. Still, I own the book because I wanted to support the new creators.
    • Van Richten’s Guide to Ravenloft is coming out in mid May, just in time for my birthday. As someone who doesn’t know the Domains of Dread beyond Barovia, I’ve started to expand my knowledge through The Black Dice Society.
    • Unannounced summer adventure with Perkins as lead.
    • Unannounced Wyatt lead project that is a Winninger pitch.
    • Unannounced Hamon pitch and project, her first on the team.

    A book project takes 12+ months to go from pitch to release. They’re also working on developing more leads. The growth of the game spurred by 5e and supercharged by the pandemic is leading to a higher output of product than the early years of 5e indicated would happen.


    With this first entry being from the head of the D&D Studio there’s a lot of high level information. Since, by nature, a blog is throughput from the passions and mind of an author to their audience, each entry will be a reflection of the primary author, carved and shaped by their editor.

    Not only will the official blog provide inspiration for further conversation among fans, it is another route to learning about the people behind the game. For those of us that are readers it is a piece that helps us use a second screen while other things are on the primary one (whereas video streams tend to need to be the primary screen).

    What’s up next? We can only guess and talk about our theories.