• Heroes of Castle Cheney

    Heroes of Castle Cheney

    In the Before Times there was a mighty group of heroes in the South Sound. These women and men put on shows, entertained the masses, and just maybe won a few battles for the hearts and minds of the people of the Near Cliff, Tahoma, and all that call the region home.

    We were a tight group of specialists who when combined were a powerful faction of spellslingers, story weavers, and travellers who loved the region and would defend it.

    These are the Heroes of Castle Cheney.

    Delaney Saul, illustrator, created the group to celebrate my 45th birthday.

    Delaney and I had conversations about what race and class each of the heroic representations of the group would be. While creating my friends, and Before Times coworkers, as playable characters (3rd level, Adventurers League rules, Players Handbook only, no stat below 10) I was able to add in a few more details about them.

    Casey the Bard and Delaney the Illusionist

    Casey is the leader of the group – the Director, if you must. A few things were required when creating him. Without any doubt he is a Bard. The man is a natural performer, whether on a mic, dancing on a dugout, or spinning records. He puts himself in front of people. His knowledge of Tacoma, Puget Sound, and so much more made the College of Lore an obvious choice.

    When deciding on his race, his natural charisma had to be emphasized. Leaning into the trope that half-elves can be accepted by both of their communities seemed obvious as Casey is beloved in Rainiers and Defiance circles.

    Slapping expertise onto Performance and Insight was so obvious a choice, I’m not explaining it. The Background of Entertainer was also an easy choice. I needed to get Casey a Disguise Kit for all of those costume changes we know and love.j

    Spell choices leaned into charming types, with Longstrider added because if you’ve ever seen him move around the stadium you know there is magic behind it.

    Delaney is an extraordinary illustrator. Capturing her level of talent in D&D meant more than a Background, but instead the magic of images. Locked into the PHB for cost reasons (maybe one of my friends eventually plays themselves) that meant the Illusionist.

    Her past as an athlete was captured in two ways. First up, that meant the Gladiator Background. Second it was why I went Wood Elf for race. The increased speed combined with Athletics felt like the perfect way to capture her love and career in basketball.

    Witch Bolt became the attack cantrip of choice, because I felt like that one would give Delaney the most joy when she used it. I can just see her eyes light up while going all Palpatine on someone.

    Adam the Devoted and Phinney the Wild

    Adam is a videographer I’ve worked with and around for nearly a decade now. Between our time together with Sounder at Heart and on Tacoma Defiance broadcasts we probably know each other better than I know anyone else in the Cheney creative team. He is a man with believes in faith, equity, and generosity. A noble Paladin seemed an obvious start.

    In order to best represent his excellent eye for what’s going on around him, he had to have the Feat Observant. That meant going with Variant Human. Adam’s cameras capture the life in any game inside Cheney’s walls and the vibrant community that is Tacoma.

    For his background I wanted to capture to personality traits.

    I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
    I am tolerant of other faiths and respect the worship of other gods.

    “Acolyte”

    If you’ve met Adam you know that every fiber of who he is consists in those traits.

    Phinney the Wild is the technical genius behind all of the light, sound, and video at Cheney Stadium. I started working with him on the broadcasts, but really got to know him through a project that started early in the pandemic when I asked each employee about what they were doing. That’s when I learned that Phinney loves the mountains and forests of Washington.

    That made it obvious he needed to be a Druid or Ranger. Since he’s the lord of sound, I needed to give him the thunder spells – Druid it is. If I hadn’t chosen to lock myself into PHB or free content, I would have gone Firbolg, but instead he’s a goliath.

    Phinney consumes books. That’s where the Sage comes in. He’s also well connected at local colleges, which is a doubly important reason for that nod.

    Erin the Enchanter and Reema the Sorcerer

    Erin is the other artist at Cheney Castle. Every party can have a duplication in role, but cannot have duplication in identity. To me, the other way to emulate the power of drawing/painting arts is Enchantment. The close choice was simple after thinking through that.

    The high elf made sense after that, as I wanted a small boost to illusion magic. Also, Erin is fashionable, which fits the high elf tropes. Her fine precision in her artwork and design is captured in the Guild Artisan Background.

    Erin and I worked together on the Defiance season ticket renewal magazine and several other projects. To recognize that her class skills are History and Investigation. No offense to Casey, but Erin spent as much time copy editing my writing for print as anyone.

    Reema was my manager for Reign related projects in 2019. Through that time, when the team’s biggest star got in a Twitter war with the President and won every award available to a soccer player while winning The Best and a World Cup, we were in constant communication. Her leadership and belief in me was strong. Her charisma was readily apparent in discussions with ownership, or the brilliant talents that wore the crest – it came naturally to her. In D&D natural power such as hers often is displayed as a Sorcerer.

    While the Noble Background is often about being born into high society, I chose that for Reema because she so seamlessly fits into the group. Between her sense of fashion, her wine and cocktail knowledge, and her will she belongs in those situations. The following trait and ideal also pushed that decision over the edge into a big “yep.”

    Despite my noble birth, I do not place myself above other folk. We all have the same blood.

    It is my duty to protect and care for the people beneath me.

    Noble

    To represent her ability to make friends simply and easily I gave her the Friends cantrip, while ignoring the part about people knowing magic was used against the new friend.

    Maddie the Trickster and AJ the Ranger

    Maddie is so multi-faceted. To the fans in the stands she’s just part of the entertainment crew. To those of us behind the scenes she’s a manager of mascots, planner of schedules, and keen executor of fun. She’s part mage, that’s obvious. She also slips in and out of spaces, everywhere at once. The Arcane Trickster’s magic of entertainment was an obvious choice.

    In her past our favorite Trickster was an elite tumbler. That meant expertise in Acrobatics and Performance, as well as the Entertainer background. Maddie always finds a way to share the fun with an audience.

    Picking a race started with a look at which ones offered bonuses to Charisma. This quickly became a choice between lightfoot halfling and half-elf. There was a need to capture Maddie’s bravery in stepping into a role at the last minute, accepting all those challenges without any fear – halfling it is.

    AJ, unlike the rest of the group, came to the Sound from elsewhere. He rapidly became a sounder, as in a person of the Sound, even if not a soccer fan. For his build I started with that Outlander background. His tales and stories from his youth, schooling, and previous jobs were foreign to us. The Outlander made so much sense.

    The way AJ relaxes is to travel the new lands. He’s an expert on the parks around Pierce County and beyond. The Ranger embraces that. His willingness to support cross-functionally meant I went for the Hunter, as he knocks out small tasks frequently.

    He’s good at so much – he can be a radio pbp voice, a video host, a writer, a social media expert, and more. There’s only one race that embraces the ability to do anything – the traditional human. Sorry, AJ, but little fantasy in that one. Bonuses to every single attribute will come in handy no matter what you do.


    Throughout the design process every choice came back to how do I make the most heroic version of my friends and coworkers. Which skills, spells, and features made sense to show that these fantasy heroes are based in the real heroics during our year (or more, or less). Together, we overcame obstacles and used our various strengths to destroy the monsters that got in the way.

    These are the heroes of Castle Cheney. I miss them, but that when a banner is raised asking for help they will answer, rally, and wave the Flag of Defiance for each other and our city.

  • Coffee Gear – a 5e D&D Tool

    Coffee Gear – a 5e D&D Tool

    Everyone needs a good pick-me-up. The studious wizard, the pickpocket, the noble, and the farmer all can take advantage of the boost of energy whether the beans are from far-off mountains or nearby hills. Adventurers aren’t on standard sleep schedules so the not-quite-magical bean roaster and brewer is quite helpful in the wildes, caverns, dungeons, and seas of any world.

    Components: Coffee gear includes a pound of beans, 2 small spoons, 2 small cups, mortar & pestle or small hand grinder, an ibrik or small moka pot, a small rotisserie or pan roaster (can be powered by fire or certain cantrips), spices and sugar.

    Those cantrips that could power the two styles of roasters are: Control Flames, Create Bonfire, Druidcraft, Fire Bolt, Prestidigitation, and Produce Flame.

    In most D&D worlds a pound of green coffee should be priced around 3 gp and available similar to how cloves are in your worldspace.

    Photo by Svetlana Ponomareva on Pexels.com

    Insight: As someone that is in tune with the life of a cafe, coffeehouse, or court you can read the emotions and even pick up rumors spreading through the crowd.

    Example: As the party enters a bar or coffeehouse there is a buzz of conversation. Volgat Emberstone recognizes the conversations, listening in on the chatter around him. The player tells the DM that they are attempting to learn if Crylia the Goblin has been in the area. Per Xanathar’s Guide, as this Insight check is aided by the Tool, the player rolls with Advantage if they are proficient in both Insight and Coffee Gear, using the higher modifier of the two. If they are only proficient in only one of the two, they would use just the higher modifier rolling a single d20.

    Nature: Familiar with the origins of the glorious bean, you have learned about various locales where coffee is grown.

    Example: Marching through Windy Heaven Ridge, Umog sees some wild coffee. The player is wondering if this area is where they might find the tail feather of the Peryton that the Archmage of Cryssalis Valley hired them to bring to him.

    Remove Exhaustion: During a Short Rest you can roast and prepare a unique beverage for a single humanoid that drinks water. This special beverage can remove one level of Exhaustion, up to level 3 (going from 3 to 2, or 2 to 1, or 1 to no longer exhausted).

    Coffee Gear

    ActivityDC
    Roast Coffee (takes 1 hour)10
    Prepare Typical Beverage (takes 10 minutes)10
    Understand The Hills, Mountains Where Beans Grow15
    Discern Emotions, Learn Rumors In Coffeehouse15
    Remove Exhaustion20
    Photo by Tom Swinnen on Pexels.com
  • D&D Things I’m Reading This Week

    D&D Things I’m Reading This Week

    Some like to claim that they are low prep Dungeon Masters. Myself, I’m a high prep DM. Everything I encounter in life is prep for how I run games, or play characters. Every person I meet, every fiction I encounter, every blog entry, every song – these enter me and fuel my approach.

    The following is a collection of some of the things that stuck with me over the past week. Consider it a curated post of the fuel for my games, and likely a regular feature here at Full Moon Storytelling.

    Humor

    Let’s kick this off with what my broadcasting instructor would call a kicker. This is also a snapshot in the continual mainstreaming of the game-of-nerds.

    New to the Game?

    Every week someone asks me about starting to play for the first time. The growth of D&D, and RPGs in general, is stunning. That only increased during the COVID-19 pandemic. So how does one start?

    Wired kicks us off with a long look at How to Get Started in Dungeons & Dragons. The story is packed with interviews, links, and the approach that D&D is meant for everybody – there shall be no gates, no keepers.

    College clubs and libraries are hosting sessions for first timers. So is D&D itself. The new monthly weekend sessions hosted by D&D and the Adventurer’s League are a low cost way to start your own journey.

    Maps

    Fantasy maps tell stories. Within each you’ll find 1000 thousand tales. Axebridge from Dyson Logos shows that not every city need to be contained in walls.

    Or you can make your own procedurally generated town or city using a Watabatou and Kobold Press.

    How Many Intellect Devourers Could Dance on the Head of a Pin?

    New Product Review

    There’s a ton of info coming out about Tasha’s Cauldron of Everything. This is my favorite of the week. IGN interviews Jeremy Crawford about the newest rules expansion.

    My Playlist While Writing

    This list is my personal creation. I often listen to music while doing my prep for gaming sessions, always with the goal to put me in the mood for that adventure.

  • Renton’s Sporting Triumphs: From Moses to Title IX

    Renton’s Sporting Triumphs: From Moses to Title IX

    As is appropriate for so much of Renton’s history, the exhibit starts with a Moses. Henry Moses, of the dxʷdəwʔabš/Duwamish, often referred to as chief, is the entry point for Renton History Museum’s journey through sports history.

    Originally scheduled to launch in spring, the museum and exhibit adapted to a the COVID-19 pandemic. Mask usage is required, the staff takes your info for possible contact tracing, there is a path to guide you through the main exhibits, and with the spacious main hall you feel comfortable even when others enter.

    The exhibit itself shifted as gaining access to artifacts was complicated due to the pandemic. The delay the launch means that it is up at the same time as What Difference Do Renton Women Make?

    Being up at the same time as an exhibit focused on women makes sense for the dive into Renton’s sporting history. After Moses, the display shifts to two girls who helped Renton High School dominate the King County high school basketball scene in the 20s. And then girls’ sports disappeared from schools.

    While Renton produced an Olympic quality women’s track star during the stretch between the Great Depression and Title IX, it was more by accident than any plan. After 37 years with a smattering of sports, the US legal ruling brought about a surge in opportunity for female athletes.

    The best museum exhibits do not explain everything. Instead they open up stories that inspire you to learn more. Renton History Museum will help do that for the visitor. Even those steeped in the tales of the South King County city will learn that Mark Prothero was more than a lawyer that defended the Green River Killer, but one of Washington’s best swimmers ever.

    Before Zach LaVine was winning dunk contests Renton High won titles in both football and basketball, with seven players that featured on both squads. There are other pros that called Renton home, not just a birthplace.

    The triumph in the exhibit is the way that it teases you to learn more – to understand and connect with Renton via sports. That there is a throughline to the other feature exhibit as well as two of the three static subjects for the museum is a great bonus.

    Further Reading

    Dave Clark is a Renton-Kent resident for the majority of his life. Clark was previously a participant in Hero’s Feast: Finding Community through Dungeons & Dragons. His past writings have featured at WeRTacoma.com, SounderAtHeart.com and numerous other outlets.

  • Add a Herding Dog to your D&D Game

    Add a Herding Dog to your D&D Game

    Animal companions are a tradition in Dungeons & Dragons. The Ranger with a hunting dog; the halfling riding a wolfhound; the dogs guarding the entry to the castle — all have status as tropes. In the standard rules the “Mastiff” represents all of these.

    But not every dog is a mass of muscle, teeth, and bark.

    Belgian Shepherd by Fouquier ॐ declared public domain at https://flic.kr/p/2i12JQq

    Other dogs exist in any fantasy world. These doggos deserve game-love, too. Inspired by Ambrose, the ranger in the game where my dwarven axe-wizard Awf slings spells and swings a battle axe like some kind of D&D version of John Casey, the Herding Dog leapt into existence.

    The desire with the Herding Dog was to not have an increase in power for a medium canine, but represent how shepherds, collies, sheepdogs, and other AKC Herding Group members are different from the working group types that the Mastiff embraces.

    There’s a small dip in strength, constitution, and damage with the most significant boosts being adding Animal Handling (to embrace the ability to make the herd go places) and Pack Tactics (to represent that herding dogs often work in groups).

    The minor changes give this dog a different identity, stay at the same power level, and give Ambrose a friend that isn’t purely a means to biting enemies. We’re using the Herding Dog in our campaign. Let me know if you decide to add it to your own.

    Terriers and Retrievers are on my list of potential design additions.

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