• Uprising & Rebellion in a Magic Setting

    Uprising & Rebellion in a Magic Setting

    Oppressive governments are a staple of genre fiction. From Robin Hood to the Vlad Taltos series, from Thay to any place ruled by a Sorcerer-King in Athas – the tales of tyranny that must be overcome are common.

    An uprising is nearly impossible against these powers though. They have access to magics and personnel that make hiding difficult. Identifying who is in rebellion within a society that has the fantastic equivalent of an NSA, CIA, KGB, etc at the surface level seems easy. Yet, in our modern world with facial recognition and AI-infused communication monitoring there are still those who rise up against injustice.

    The following are how you make certain that a rebellion that starts like this

    Photo by Rene Asmussen on Pexels.com

    doesn’t end up like this?

    Photo by Pixabay on Pexels.com

    Baseline D&D

    There are some tools to help the Dungeons & Dragons themed revolt within the standard rules.

    Illusion Spells

    Everything starts here, really. From something as simple as Disguise Self to the potent Seeming and Mislead the usages are obvious. They must still be stated and reviewed, lest we overlook the obvious.

    Enchantment Spells

    These go hand-in-hand with Illusion. Getting past the guard who recognizes you is key. Having a huge crowd be under Sympathy can turn the entire tide of the movement.

    Rogues and Bards

    These two classes are natural fits for revolution. A College of Whispers Bard can sneak into a castle or manor and learn the secrets of the realm. A College of Glamour will work the nobles The College of Lore will know the History of the peoples, helping define and refine the message of the group, as can Eloquence. The Colleges of Swords and Valor fight among a crowd quite well.

    Every Rogue fits. Every. They’re probably the baseline for your rebellion. Assassins, Tricksters, Masterminds, Inquisitives, Thieves, Swashbucklers, Scouts – the list of rogues involved in uprising reads like a casting call for Hunger Games or Divergent.

    All Classes Can Fit

    • Artificers can build the defenses needed.
    • Barbarians are those enraged by injustice.
    • Clerics are more than the needed healers, but the ministers pushing for the rights of their flock.
    • Fighters can be the thug guarding a raid, or the armored noble who joins the cause.
    • Monks need not be confined to the outsider from another land, but the brethren who know the ancient ways of the nation.
    • Paladins who take their oath to the betterment of the commoner over the ruling class join your uprising.
    • Sorcerers exist in uprising literature often as the targets of a realm that do not like those born to authority.
    • Warlocks may join their pact to gain powers to help their peoples.
    • Wizards are masters of the spells most important to helping the revolution.
    • Druids and Rangers probably take the most work to have them fit the story, but difficulties are not impossibilities.
    by Hartwig HKD (CC BY-ND 2.0) https://flic.kr/p/aDwaAx

    Filling in Gaps via Homebrew

    There are gaps within the common D&D classes, and these won’t be filled by Tasha’s Cauldron of Everything. The literature and other fictions around resistance feature some tropes that are currently difficult to build in the base rules.

    Each of the following subclasses is a work in progress. Some are more finished than others.

    Society of Veil and Shadow: Rogue

    The Society of Veil and Shadows are a group of rogues dedicated to obscuring and protecting their guild from spies — both arcane and mundane. While able to contribute to the uprising’s success via sneak attacks and other clandestine abilities their true power is their ability to cast a few spells, most of which help keep the rebellion secret.

    Society of Veil and Shadow

    Way of the Frayed Knot: Monk

    The Way of the Frayed Knot is a Monk subclass that attempts to feature some Western fantasy tropes. The most common of these is Friar Tuck from Robin Hood, but there are other studious, religious types that fought alongside rogues and pirates.

    Way of the Frayed Knot

    The Way of Mercy in Tasha’s may be close enough that my own version gets retired.

    Conscript: Fighter

    An old-timer who retreated from the life of adventure and war, but who for some reason gets called back into it. They’ve done their best to avoid violence. Instead violence seeks them out. The Fighter: Conscript (final name TBD) has seen things. Things no one else should see.

    When they get the call to return to their former life they are no longer concerned with having the best weapon and the best armor. Their wits and experience taught them that any tool can be used for any job.

    Conscript

    Propagandist: Rogue

    You rose from the underbelly of empire to demand a better life for all. Your pamphlets and speeches can inspire hope, or fear. Whether from the soapbox or via pamphlet your proclamations turn the tides of rebellion.

    Propagandist

    Still to Come – Circle of Sewers: Druid

    They come from the urchins and gangs, getting to know the vermin of civilization. Simultaneously they serve the people and the animals that run the streets of a city. Able to help feed and heal those in need, the Sewers Druid is equally at home within a gang of thieves as they are a swarm of rats.

    How would you run a D&D campaign that focuses on rebelling against a power much mightier than the player-characters? What tools would you use to rise against The White Witch, or The Union, or the Burgue?

    Fediverse reactions
  • Lore Collage: 22 Links to Click

    Lore Collage: 22 Links to Click

    Welcome to Lore Collage, a weekly look at things going on around Dungeons & Dragons, fiction related to D&D, and a few other things within RPG and fantasy that you should grab for your next character or campaign. This list is curated with the goal to make certain that readers will not miss major announcement because they aren’t online at all times, as well as to expose them to unique and/or interesting projects that deserve amplification.

    Add Mechanical Wolves to Your Campaign

    Your next town of gnomes and/or artificers should copy Takikawa, Japan. They defended themselves from bear attacks by installing mechanical wolves — that are way too creepy. It’s a new twist on warforged, and frankly your home table needs this. Whatever natural plague is impacting your urban areas in D&D can be defended by completely bizarre things, not just walls and towers.

    Official D&D Announcements

    This weekend is the first ever Virtual Weekend of play for Adventurers League. There’s trial size and standard adventures still available. Creators and DMs will have the option to expand beyond prepared content. That will increase the variety of stories available to players in ways that past AL and convention play did not.

    Sage Advice got a massive update in preparation for release of Tasha’s Cauldron of Everything. Awf will be impacted by this, as Bladesingers took a low-level nerf and a high-level buff.

    Learn more about Tasha through Ginny D’s cosplay or the Lore You Should Know in DragonTalk.

    Famous People Play D&D – Star Trek: Discovery, Vince Vaughn, Andrew Ervin

    Star Trek: Discovery’s cast plays together using DnD Beyond and Zoom. No fancy VTT, just a camera pointed at a map and Theater of the Mind.

    Andrew Ervin credits playing D&D for informing his ability to create worlds.

    At this point it will start being news when someone in Hollywood doesn’t play.

    Chase Scenes Are Classics in Genre, but Hard to Run – Merric Solves That

    Dyson Logos Latest Town

    Every few days Dyson Logos comes up with a new map, including the lore around it. If you’re running behind your session prep or just need a one-off dropping these into your campaign are simple and easy.

    Not D&D – Creators to Back

    Swordsfall continues to expand on the lore for their Afro-hope-punk future RPG. The latest drop is a massive graphic novel.

    I’m a sucker for rebellion stories. I just watched the BBC Robin Hood from 2006, love Thomas Paine, and have a few subclass concepts I’m working through for my own campaign. Backing Flames of Freedom made too much sense. Their Kickstarter is done, but you can still order via Backerkit. Watch the amazing blend of rebellion, dark magick, and the power of all the peoples of the grimm alt-history of Boston on their Twitch channel.

    Ribbons

    Ali’s latest twitter thread on djinn focuses on the djinn of plagues.

    Destiny City Comics is going to give youth the gift of comics.

    Tor’s gift guide is based on your family’s personalities.

    D&D is so ubiquitous that it is used in elections stories now.

  • Community Character – Tatiana Riverhopper

    Community Character – Tatiana Riverhopper

    One of the absolute amazing powers of Dungeons & Dragons is the ability to tell stories that you couldn’t tell by yourself. Whether you play at a table of 2, or 4, or 8 there will be ideas brought forth that surprise you. Communal storytelling by the DM and players creates options and opportunities that a single author would miss or gloss over.

    The additional experiences and diversity of the group interact to create tales of wonder. This is a large part of why I enjoy D&D. Through the power of social media there is an opportunity to mimic this by using polls to guide the character creation process.

    Asking others to help build a character gets you out of potential ruts and tropes, or embeds those tropes even further into your future PC or NPC. In the end of the process you come up with a character that is amalgam of not just your own experiences, but of the near infinite stories available via social media.

    Tatiana Riverhopper

    The full creation process can be viewed in the Twitter thread.

    Tatiana started with “this character uses a sling.” While everything built off that, rather than build through the explicit creation system as outlined in the Player’s Handbook, instead the prompts were chosen in a more narrative fashion.

    The various choices informed attribute distribution, race, class, background, spells, and skills. Riverhopper was built in order to create an Adventurer’s League character in case someone wanted to jump onto the Yawning Portal and just play.

    Using personality seeds for the choices meant that we have a prankster who left their hometown looking for stories to tell (Bard) and gold to acquire (Criminal). You can find her in alehouses taking out some pocket cheese as she plans her next bit of mischief.

    She’s not great remembering names, even though she’ll always remember you – just be something not a name. She keeps a small notebook and quill with her, constantly taking notes in a delicate hand in code that most do not know.

    In combat Tatiana is likely to use Heroism and Bardic Inspiration to help her allies as she lurks back slinging stones at the enemy. Prone to rash decisions, Riverhopper will use a trick of the mind or hand to get herself out of trouble. The loveable Halfling is best in a support and face role.

  • Support Local Game Stores

    Support Local Game Stores

    During the pandemic many people are turning to role-playing games. D&D is regularly appearing in the 100 Best Sellers on Amazon. With their deep discounts versus physical locations that makes sense. The same holds true for digital outlets like DnDBeyond, Roll20, and Fantasy Grounds.

    Dungeons & Dragons is simultaneously about the game with its stories of heroism in a world of magic and it is about community the group of players who gather regularly to tell those stories together.

    Community is hard to come by during the pandemic. Most who read this blog are people who are distancing. Which has slowed the spread of the disease, but it also harms our local small businesses. Things are pretty dire for the friendly local gaming stores out there.

    They couldn’t compete on price with online shops prior to the pandemic. Now, they no longer have the ability to safely host events on premise that gave them a unique life and place in our cities.

    Here’s my favorites FLGS in Renton, Tacoma, Bellevue, and a few others as well.

    Wizard’s Keep Games

    I discovered The Keep back when I was selling beer. The old owner and I would talk Magic: The Gathering, Dungeons & Dragons, craft beer, and Tacoma every other week or so.

    Wizard’s Keep Games hosted several of my D&D campaign sessions back in the Before Times when there wasn’t a global pandemic. They have a large selection of used D&D books if you’re looking for older materials.

    Shane’s Cards

    Down near the Uwajimaya, Shane’s leans heavy into collectible card games. They have a few more minis and dice than the Keep, but their RPG corner is a bit cramped.

    Their frequent buyer program is helpful if you buy D&D and other stuff, but the pace of releases make it unlikely you’ll hit the significant discounts on D&D alone. Shane’s is a Renton classic.

    Tacoma Games

    Open and spacious the 6th Ave shop has a ton of miniatures and a wide selection of board games. They were doing curbside pickup during the height of the lockdown. Hit up Tacoma Games.

    Terra Crux

    Downtown Tacoma’s Terra Crux has a huge selection that reminds me of the days of old going to Book World in Kent. Great spot for paints and minis.

    Mox Boarding House – Bellevue

    While it isn’t in my dual homes of Renton-Tacoma, I would be failing if I left off the only other physical store I’ve purchased from. Mox Boarding House – Bellevue hosted some of my D&D campaigns, is where I met the Beedle & Grimm’s team, had many a beer in the restaurant, and while I was selling them kegs I would always take a long look at D&D products. They’re big enough you can find third-party books there too.

    Others

    In Walla Walla I’ve shopped at Books & Games as well as Western Paladin Games.
    Friends swear by Meeples and Zulu and TeKu and Arcane Comics in the Greater Seattle area.

    Support them now, so that when we roll dice together we have a place to gather.

  • This Week in D&D Reading

    This Week in D&D Reading

    In this week’s post there are tips about creating with accessibility in mind, more libraries playing D&D with youth, maps, recommended podcasts, and so much more.

    Beverage accompaniment: Friday Afternoon Tea’s Stormfire. It’s a softer approach to black tea, due to the blue cornflower with the mate and black peppercorn hitting giving it a spike of spice.

    Accessibility and Representation

    Jennifer Kretchmer‘s resource guide to Accessibility and anti-ableism is a hefty set of reading and viewing. These resources are a wonderful way to understand how your writing and gaming can create opportunities for others. Read, watch, re-read, re-watch.

    The Guardian writes about the colonialist and racist history of D&D as well as the fantasy and science-fiction as a whole. This harsh reminder of the past is important.

    D&D is adapting. More frequently we see creators and performers of color, of differing sexes and sexualities – and we see their characters as well. Representation is vital. Myself, I think back to when I was so tiny there were thoughts about medical ways to cause me to be taller. At the time I always played Halfings, Gnomes, and Dwarves. I did that because I needed to see heroes that were like me.

    Tasha’s Cauldron of Everything is an important step towards seeing more diverse characters and more ways to represent the amazing reality that is humanity. It is only a step, and every table (real and virtual) needs to take more steps too.

    Turning to Games During Dark Winters

    With the long, dark, pandemic winter coming it is important find paths to joy and community. For me, that means more gaming.

    This is why people are turning to D&D, and other RPGs.

    This is also true in some civic institutions like libraries. But not others, like prisons. For more info on libraries hosting youth D&D my personal twitter is regularly updated with those playing games.

    Podcasts

    Brennan Lee Mulligan puts together a list of five podcasts to listen to/watch if live streamed. In addition to those mentioned check out Rivals of Waterdeep and D20 Dames.

    The Dames play a less violent version of the game that centers social roleplay in ways that a younger version of me wouldn’t think is possible.

    Official Stuff and Rumored TV Show

    Stranger Things and D&D have been associated for some time. I’ve run the boxed set (half way through) and of course loved the TV show. Now there’s a comic book series that explores the in-character D&D.

    It took Greg Tito being featured for me to realize that Dragon+ often has fiction.

    A single phrase about the possibility of a D&D TV show during the Hasbro earnings call has exploded speculation regarding a live-action series.

    Looking to write for DMsGuild and make money while doing it? Justice has a perfect primer.

    Maps & Miscellany

    I can’t draw, but I can use map tools like Perilous Shores.

    How do centaurs sleep? is a question that you may not know you needed the answer to, but after this art drop you’ll be glad you do.

    Don’t know what your characters are eating? Follow this Twitter feed.

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