Goblin Guilds of the Queen’s Fleets
Springwerks, Clockwerks, Airmatics, Waterwerks, Alchems, Tarteks – the krafts and teks of Kon within the World of the Everflow.
The People of Konstruct and Tek in the World of the Everflow. These goblinoids (gobkon) are dirty, smoggy, and exist in a caste-society.
Springwerks, Clockwerks, Airmatics, Waterwerks, Alchems, Tarteks – the krafts and teks of Kon within the World of the Everflow.
A mundane subclass based in historic examples such as Thomas Paine and Benjamin Franklin, as well as in certain versions of Assassin’s Creed.
An entry in Phatha Phioxa Baroness-flagged of the Guild’s diary after she left on First Flight to the Lands of Kin
How to adapt a simulationist mindset to 5e D&D rules as pertains to crews of naval and aerial vessels.
With a dozen or so PCs at the island inn and more than a dozen rescued civilians the island is crowded. They need to find arable land within the city, as well as ruins that can be quickly rebuilt by the caravansary families. These two session start as a tale of exploration, include some violence,…
Updating progress for The Five has been difficult for a bit. This shall sum up their activities over the last four sessions. Mansaray is still somewhere in the Western Wildes as his falcon is stays close to Aamar. Shonie stayed in Telse and works to provide some information to her companions via messenger pigeon to…
Laurelyn looked over her works. Her funds sending a flight out over the Spires of Xelgar were larger than any other. It is her town that gets to host the final rising of the airxips; her vassals that operate the Ship of the Fleet and its three carrax; her pamphleteers that will write the story…