• NPCs for social and exploration encounters

    An NPC snapshot that’s quick and easy to use. Be prepared just enough for when your adventurers surprise you.

  • Session Report: Restoring the Everflow

    With Telse rapidly devolving economically the group decides to discover if they can restore the Everflow. The issues further west can wait. Aamar is Telsean. Maurice is from Fort Ooshar, another community that depends on the waters of the Everflow. Doceo needs trade, as trade is his life. Session Notes: Mo, Doceo, Aamar were present…

  • 9 GM Tips for More Interesting Combat

    Originally posted on dmleviathan: There are few things in the life of a brand new GM that can rattle the nerves as much as Combat. Why? Well, perhaps, because it is one of the few times in the game that they must apply so many rules at one time. Additionally, since most RPGs are, lets…

  • Session Report: An airxip journey

    With various desires to return to Telse, as well as a discovery that the people of Qin may have a couple Scholars hiding in their midst, the group flies the working airxip from the Temple of Wisdom over the Western Wildes. The crew is a mix of goblins, rescued pirates and player characters. Together, they…

  • Session Report: Trade routes return to Sheljar Bay

    Over these two sessions the goal was to gain a few clues to the larger arcs around the Scholars and Proctors, while also exploring the place that the group now calls home. Those in the second session also got to used “downtime” of a couple weeks with some player agency. Session Notes: This took place…