Tag: Van Richten's Guide to Ravenloft

  • Van Richten’s Guide to Ravenloft reviews and more D&D tabletop news

    Van Richten’s Guide to Ravenloft reviews and more D&D tabletop news

    When I step away from reality for a few days, playing D&D is difficult. Visiting family or friends isn’t the best time to schedule a Dungeons & Dragons game (except for when it is). But that space away from the table is also fuel for new ideas (the Vintner Background is on its way). Dungeon Mayhem was also a great way to get light-D&D themes while playing with single-digit kids.

    A photo of a bookshelf with 21 different D&D titles, as well as three other RPG books.
    Whenever I visit a town I stop by a local café, a local brewery/winery, and their local gaming store. Book & Game was stocked full of D&D.

    On Tuesdays Lore Collage focuses on the D&D game of dice and paper.

    Reviewing Van Richten’s Guide to Ravenloft

    If you want horror that is only solved through combat, Polygon’s Hall thinks you’ll be surprised that VGtR leans heavily into other tropes and other pillars of play. This book keeps moving up my purchase list. I’m not the only gamer that used to play Ravenloft and didn’t need a new version of the setting that now wants it for setting fuel. Van Richten’s Guide offers ways to add horror to your own world.

    It also cleans out some of the problematic histories of Ravenloft.

    Summer of Drizzt means more lore changes, good

    The huge Drizzt event (covered yesterday because it also includes video games, tv, more?) also includes changes to Lolth, the evil spider goddess, and to Drow themselves. There are two new Drow cultures on the way.

    Business of D&D is strong

    D&D’s best year ever (Forbes, PC Gamer) isn’t expected to lead to a slow down. It’s part of a planned slow-growth design that was amplified by the covid-19 pandemic.

    “From the outside, D&D looks like math,” he added. “But you watch people livestreaming D&D, and you think, ‘it’s a group of friends drinking beer and making each other laugh. I didn’t know there was a game for that.’ It really helps make it more approachable. The game’s a sort of social lubricant.”

    Wizards’ own streaming show, D&D Live, is scheduled for July 16-17, billed as a special two-day event. Its schedule includes interviews, special product announcement, and a Dungeon Masters’ roundtable discussion, but is centered around four “star-studded” live-play games. The exact lineup for this year’s games has yet to be announced at time of writing.

     Nathan Stewart, head of franchise for D&D at Wizards of the Coast, to GeekWire.

    Baldman Games is expanding to offer ‘Concierge DMs’

    Not everyone can make the specific time slots for the official Virtual Weekends (next is June 11-13), so Baldman Games is exploring a way to expand their offerings to specific adventures, days, and times.

    This program is aimed at complete groups (6 players) looking for specific games, at specific times, and perhaps even with a specific DM. This is not for single players trying to make the perfect schedule (that makes my head hurt). For our initial beta of the program we are going to limit it to a handful of groups to work out the kinks and make sure we are offering what you want, that it is scalable and repeatable, and that the program has value.

    As always, maps

  • Van Richten’s Guide to Ravenloft is now available

    Van Richten’s Guide to Ravenloft is now available

    Product release day is always fun. It’s an excuse to visit your local gaming store (my recommendations are Wizards Keep Games in Renton, Shane’s Cards and Games in Renton, Tacoma Games, Mox Boarding House in Seattle/Bellevue/Portland, Book & Game in Walla Walla). Yes, it costs a bit more. But frankly, I enjoy talking to other nerds, seeing a few dice, and helping these stores survived the covid-19 pandemic is important to me. Amazon won’t fail, but my neighbors might.

    Plus, you get a better cover.

    Check out the full Wizards of the Coast preview page.

    On Tuesdays Lore Collage focuses on the D&D game of dice and paper.

    Previewing Van Richten’s Guide to Ravenloft

    The official intro to the full book includes thoughts from the designers.

    Remember, the whole goal of playing games in Ravenloft is to make fear fun.

    More Ravenloft previews

    Here’s even more previews from two weeks ago.

    G4 and D&D are a perfect match

    They’re pairing up for D&D Live ’21, and it sounds like the partnership will be more than that. G4 used to be about video game culture and bizarre-for-America TV shows. The new G4 is about that and the overlapping cultures of video games, tabletop gaming, anime, wrestling, and frankly the geek culture that’s pushing into the mainstream. Plus, they do cool stuff for vets (like me).

    Twin Cities Rapper Nur-D and D&D

    While it isn’t the focus of the story, I’m a sucker for mainstream mentions of the game. NPR’s Morning Edition talked to the rapper, and it starts with D&D.

    As a rapper, the Twin Cities-based artist Matt Allen goes by Nur-D – and the name kind of fits. “It’s something embedded into my soul,” Allen tells Morning Edition. “Comics, Dungeons & Dragons, professional wrestling….”

    As always, maps

  • Lore Collage: Previewing the Mists of Ravenloft

    Lore Collage: Previewing the Mists of Ravenloft

    The biggest news related to D&D the tabletop game is the upcoming setting book Van Richten’s Guide to Ravenloft. If all you know is Barovia, the new book is about to add many more varieties of horror to your table or video chat games. The Black Dice Society is the perfect stream to introduce you to some of them, but it’s more than that.

    On Tuesdays Lore Collage focuses on the D&D game of dice and paper.

    Previewing Van Richten’s Guide to Ravenloft

    The official intro to the full book includes thoughts from the designers.

    Lysa Penrose threaded snapshots from her advance copy over on Twitter.

    Polygon, Forbes, and SyFy each were given an in-depth advance preview of a non-Barovia Domain of Dread. With over 30 Domains available, you can craft the perfect story for your table, even if you have players who follow all of the previews out there. There are still undead, constructs, cosmic horrors, and more lurking behind every page.

    One of those Domains is Eberron’s Cyre, which disappeared after some kind of apocalypse during the Last War. Not only covered in Van Richten’s Guide, Cyre is also getting a deeper treatment from Keith Baker.

    The Yawning Portal remains open for this weekend’s virtual play. You can enter the mists and enjoy Ravenloft before the book comes out.

    Draconic Options Unearthed Arcana

    The survey is up to review the various Draconic races, feats, and spells in the April Unearthed Arcana. There were a bunch of intriguing ideas, but at this time they feature major changes to a PHB race, as well as one of my favorite little peoples. When I filled the survey out I suggested that these draconic races should follow the subrace format of other races, rather the confusing way orcs exist.

    Other news

    D&D helped make Hasbro a lot of money.

    As always, maps

  • The Black Dice Society is more than an introduction to the Domains of Dread

    The Black Dice Society is more than an introduction to the Domains of Dread

    Unfamiliar with the Domains of Dread, besides a short dip into Barovia back in my original gaming group’s Interview with a Vampire phase, I’ve been drinking up the recent Lore You Should Know segments in Dragontalk, which helps. But, as a pandemic-retired DM and current player it helps to see the different angles to horror. The Black Dice Society does that.

    The show involves an intricate plot, with dream sequences and appearances by various Darklords who are pushing the characters through the mists, using them as pawns in the struggles between various Domains. Those Lords of Dread are ever present, even if merely as shadowy figures that the characters know could interfere with their lives and hopes. Sometimes they are much more than that.

    Within BDS is a group of characters who have grown up within the Domains and those who are from “normal” places. This dynamic leads to some characters having powers that are a bit creepy for the normies. This twist helps immerse the viewer or listener in the Mists. You are made as uncomfortable as the characters, who roleplay this quite well. As the group bands together these outsiders will become familiar with each other, but until then there will be a bit more creepy factor that is unusual within streamed shows. This dynamic is perfect for the story and genre of Black Dice Society.

    The whole thing is horror, PG-13 horror. Fear is ever present. Death and afterlife are significant themes. B.Dave Walters has crafted a tale that is much more complex than my other listens (NADDPod, D20 Dames). The buy-in from the players helps create a tale that is full of apprehension and unease.

    Then he spins another story over the PCs, creating a dizzying disquiet Walters has the Darklords observing. Their plots and treatment of the PCs as potential minions keeps a watcher-listener worried about betrayal. There is a sense of cosmic horror because they are all just so puny against those that rule the Domains. So far, the balance has allowed success with a constant fear of failure. That delicate string could break at any time.

    And that’s why I keep watching. What started as a desire for me to learn more about Ravenloft became an attachment to the story. What started as background audio is now foreground audio – no longer my second screen, but my first.

    How to Watch: Playlist of The Black Dice Society on YouTube

    It’s live on Twitch.TV/DnD on Thursday, without interfering with your Critical Role schedule. You can also catch up on the D&D YouTube channel.

    That’s their session 0.5 at GaryCon and a link to the full official D&D playlist for The Black Dice Society.

    Cast of Characters

    • B.Dave Walters – DM
    • Deejay Knight – Desmond, a human Ranger or light Fighter
    • Tanya DePass – Fen, a Bloodhunter dhampir drow
    • Becca Scott – Tatyana, a genasi Barbarian
    • Saige Ryan – Valentine, a reborn abberant mind Sorcerer
    • Mark Meer – Brother Uriah, a Cleric of the Grave
    • Nora Ibrahim – Nahara, a reborn fallen aasimar Warlock
    via their twitter

    How to Follow The Black Dice Society on Social

    Their billboard with Patreon, social links, and a way to buy dice inspired by the show.

  • Wizards of the Coast brought the D&D blog back and it’s conversation fuel

    Wizards of the Coast brought the D&D blog back and it’s conversation fuel

    I love blogging. It’s been a huge part of my identity and part of my profession from 2008 to the present day (with the largest exception being the first few months of pandemic furlough). D&D blogging is in an interesting space – most of the conversation is happening on reddit, via video, or sectioned off into various closed systems like Patreon. And most of those conversations are about the happenings at a specific table, not the broader game.

    With Wizards of the Coast bringing back the official Dungeons & Dragons blog that may shift, even if just a bit. There’s so much fuel for longer conversations that do not translate well to modern social.

    This first blog entry in the resurrected kingdom of D&D blogging is from Ray Winninger, and the focus is on the D&D Studio and what it does. tl;dr – it is in charge of the tabletop game, and works with other versions of D&D to make certain that they maintain the flavor and notes that make D&D D&D.

    But, hidden within each of the section are a bunch of interesting notes about the structure of the team, how they design products, and what they are working on.

    Product Pitches

    These are all from internal submissions. No outside personnel participate. Those projects that move forward get a Product Lead. The current Leads are Jeremy Crawford, Amanda Hamon, Chris Perkins, Wes Schneider, and James Wyatt. From their past works within 5e we know what types of primary products most of those work on, and by the end of the year we’ll have an example for each.

    • Crawford – rules expansions
    • Perkins – adventures
    • Schneider – horror
    • Wyatt – world building
    • Hamon – an upcoming product not yet announced. Her experience with Kobold Press could mean magic or setting while her experience with Paizo could mean space fantasy. Or it could be something different. The conversation fuel is great.

    By design, we develop almost twice as many products as we publish. Developing more projects than needed allows us to pick and choose based on how those projects progress; it’s a strategy we use to boost the odds of bringing only the very best concepts to market.

    From the blog

    Within those glassed-in halls of south Renton are a couple dozen near-finished projects that sit in dark dungeons guarded by dragons.

    Five Major Releases in 2021

    • Candlekeep Mysteries is already out. I’m avoiding most of the adventures because I expect to play in a few one shots. Still, I own the book because I wanted to support the new creators.
    • Van Richten’s Guide to Ravenloft is coming out in mid May, just in time for my birthday. As someone who doesn’t know the Domains of Dread beyond Barovia, I’ve started to expand my knowledge through The Black Dice Society.
    • Unannounced summer adventure with Perkins as lead.
    • Unannounced Wyatt lead project that is a Winninger pitch.
    • Unannounced Hamon pitch and project, her first on the team.

    A book project takes 12+ months to go from pitch to release. They’re also working on developing more leads. The growth of the game spurred by 5e and supercharged by the pandemic is leading to a higher output of product than the early years of 5e indicated would happen.


    With this first entry being from the head of the D&D Studio there’s a lot of high level information. Since, by nature, a blog is throughput from the passions and mind of an author to their audience, each entry will be a reflection of the primary author, carved and shaped by their editor.

    Not only will the official blog provide inspiration for further conversation among fans, it is another route to learning about the people behind the game. For those of us that are readers it is a piece that helps us use a second screen while other things are on the primary one (whereas video streams tend to need to be the primary screen).

    What’s up next? We can only guess and talk about our theories.