The Everflow, a gift from the gods
No matter how large or small an artifact of the gods is it will change your world. The Waters of the Everflow did so much more than a god intended.
No matter how large or small an artifact of the gods is it will change your world. The Waters of the Everflow did so much more than a god intended.
What is Full Moon Storytelling? This blog entry originally appeared in March 2015.
A small dinosaur common in scrublands and deserts. The ripper lizard, as the people of Telse call it, is deadly in packs.
Remarkable beast companions with the ability to cast cantrips expand the memorable moments during your D&D games.
In most fantasy worlds dragons are hoarders of treasure. In some they are (also?) destroyers of worlds. There are worlds where dragons founded existence. On Krynn the chromatic and metallic dragons battle each other sometimes interfering in the lives of Man. In establishing the World of the Everflow I wanted a slightly different take upon…
On their way to Qin and its surroundings the Lorebook Hunters are flying over the western hills and mountains claimed by Kirtin. These lands are far from the old Empire of Sheljar, outside of the influence of post-Awakening Telse and haven’t sent their children to defend the Northern Slope in centuries. This is unclaimed lands,…
The Lorebook Hunters decide that before they head south to Qin (where they suspect two Lorebooks to be) they shall eliminate Parun. Parun, as an ambassador from Azsel, has established an exclave of the slaving empire. A halfling ranger with a whip of wounding he either has a Lorebook (Enchantment/Charm?) or is a high level…
With Telse rapidly devolving economically the group decides to discover if they can restore the Everflow. The issues further west can wait. Aamar is Telsean. Maurice is from Fort Ooshar, another community that depends on the waters of the Everflow. Doceo needs trade, as trade is his life. Session Notes: Mo, Doceo, Aamar were present…
With various desires to return to Telse, as well as a discovery that the people of Qin may have a couple Scholars hiding in their midst, the group flies the working airxip from the Temple of Wisdom over the Western Wildes. The crew is a mix of goblins, rescued pirates and player characters. Together, they…
Over these two sessions the goal was to gain a few clues to the larger arcs around the Scholars and Proctors, while also exploring the place that the group now calls home. Those in the second session also got to used “downtime” of a couple weeks with some player agency. Session Notes: This took place…