Using ‘third places’ to add cultural depth to your D&D campaign or character

Tired: You meet in a tavern.
Wired: You meet at a coffeeshop.
Inspired: You meet at the library.

How to vary the third places in your Dungeons and Dragons world.

First Sky-cable of Sheljar

When the goblins and the Lorebook Hunters decided to make Sheljar into a Free City, where all thinking peoples were respectedm there was a vast, several mile separation between the suburbs and caves that the goblins discovered and the former City Center with its library, temples, city hall and palace. The First Sky-cable was constructed…