Arise & Descend Session Two & Three: Goblin Caverns

A session recap for a Lost Mines of Phandelver campaign.

Arise & Descend Session One: Goblin Ambush

Awf Hornjaw et Loragwyn, a gold dwarf battleaxe wielding wizard, left his homes because he heard of a goblin threat near Neverwinter. In Neverwinter Awf met some industrious souls in the city. Karkom Hammerstone, that wonderful axe and hammer dwarf, knows how to share an ale and those massive arms look like they’d be strong…

Uprising & Rebellion: One Sheet

This campaign is set five years after the Lorebook Hunters. With the call of magic strong in the Western Wildes, the kingdoms of the Everflow are stressed by magic. The New Peoples (Ken and Kon), the Offspring of Chorl, the elementals in The Ferments, the Haunting of the High Hills, truce at the River Crinth…

Here There Be Dragons

In most fantasy worlds dragons are hoarders of treasure. In some they are (also?) destroyers of worlds. There are worlds where dragons founded existence. On Krynn the chromatic and metallic dragons battle each other sometimes interfering in the lives of Man. In establishing the World of the Everflow I wanted a slightly different take upon…

Society of Veil and Shadows

The Society of Veil and Shadows are a group of rogues dedicated to obscuring and protecting their guild from spies — both arcane and mundane. While able to contribute to the uprising’s success via sneak attacks and other clandestine abilities their true power is their ability to cast a few spells, most of which help…

Session Notes: Hags of Thurible

On their way to Qin and its surroundings the Lorebook Hunters are flying over the western hills and mountains claimed by Kirtin. These lands are far from the old Empire of Sheljar, outside of the influence of post-Awakening Telse and haven’t sent their children to defend the Northern Slope in centuries. This is unclaimed lands,…

Session Report: Eliminating Parun

The Lorebook Hunters decide that before they head south to Qin (where they suspect two Lorebooks to be) they shall eliminate Parun. Parun, as an ambassador from Azsel, has established an exclave of the slaving empire. A halfling ranger with a whip of wounding he either has a Lorebook (Enchantment/Charm?) or is a high level…