Category: Honor Among Thieves

  • Why am I so concerned with the popularity of Dungeons & Dragons: Honor Among Thieves?

    Why am I so concerned with the popularity of Dungeons & Dragons: Honor Among Thieves?

    tl;dr – I’ve become a horse-race style observer of the D&D movie because I see the numbers as a proxy for acceptance of a hobby that remains just on the edge of pop culture.

    It is inarguable that the D&D movie didn’t turn a profit at the box office. It was pulled from theaters after earning ~208 million dollars. Production costs were reported to be ~$150 million, some of that budget was higher due to filming during the early stages of the pandemic and across four nations (Iceland, Ireland, England and the U.S.A). Those costs were supposedly split evenly between Paramount and Hasbro, but Hasbro only held distribution rites in the U.K. and Canada due to their ownership of eOne at the time.

    Paramount reported in Q1 that they spent at most $62 million on advertising the movie (that number is bundled with another film). Hasbro never revealed their ad spend, but did take a $25 million impairment due to the film not hitting theater expectations.

    It is a highly rated film. And some would consider those box office numbers a failure or a flop. I have spent way too much time in certain corners of the internet arguing how it wasn’t flop or failure.

    But my evidence isn’t raw dollar numbers. So why do I argue?

    Part of it is because I’m a marketer that loves D&D. One piece of guidance I use is the massive increase in search around the movie.

    Red is D&D the game. Blue is D&D the movie. The first blue spike is when the movie’s name was released. The second blue spike is the Super Bowl ad. The third is the release buildup. All are echoed more strongly in the game’s search results.

    Search results don’t directly connect to purchasing. They are merely an indicator. But that indicator is strong, very strong. No other event in modern D&D has the spike creation that Honor Among Thieves did.

    Also, a ton of people are still watching D&D: Honor Among Thieves. It’s been available in the United States via Paramount+ for more than three months. From its release week on streaming it has been a top ten movie every week.

    D&D: Honor Among Thieves was #9 heading into this weekend.

    Just prior to the current weekend it finally released in the U.K. and Ireland. It is number one on Paramount+ in both markets. When it was released in Canada on Netflix, it was number two for most of the first week. It releases on Amazon Prime globally on August 25.

    It ranks when bigger box offices successes don’t.

    Some streaming isn’t captured. For example, I just watched it on Alaska Airlines. It was the third listed movie in the New Movies section, again ahead of much more popular films.

    Video on Demand numbers are even stronger.

    For 35 days it was number one or two on iTunes. In the 110 days it has been available there are only seven days it is not in the top 10.

    On Google Play it had a 44 day run at #1. Once on general release it has never dropped below 7th.

    On Amazon it wasn’t quite as popular, but the D&D movie was still strong.

    On less popular services it still did well, on Rakuten it just leapt to number one last week, for example.

    How does a movie that fell a bit, but not a lot, short of financial success metrics (pre-March 2020 people would use a doubling of production+marketing, now the 1.5 is more common) do this well in the modern environment?

    How did D&D: The Brand (not the game) have a 74% increase in revenue when the movie was a failure? Probably because of licensed goods. There are a lot of them. I bought the Healing Potion mints for example.

    Why do I argue with people about this?

    Again, I’m a marketer.

    But I’m also a nerd who had his D&D books knocked out of his hands walking the halls of high school. I had a parent think that the game was the path to Satan. The moral outrage and general jocks v. nerds aspect of my relationship to the game came up a lot when I was interviewed for “Hero’s Feast: Finding Community through Dungeons and Dragons.

    I’m lucky enough to see, and help, my other main hobby grow in popularity. Soccer in America is mainstream. It’s popular enough in the Seattle area that a hobby website can go independent and fully employ at least one person.

    And yes, there are similar successes in D&D. Critical Role is the largest of those. They aren’t alone. These are still often niche cases, and not an indicator of mainstream acceptance, as much as there can be a mainstream in a world where every hobby and interest has its own channel.

    Honor Among Thieves was an opening for something like the mainstreaming of comics. It may not have gotten there. It might have. There’s still a D&D TV show in the works, as part Hasbro Entertainment and in cooperation with Paramount.

    Paramount and Hasbro also keep expanding where D&D: Honor Among Thieves is available. That’s uncommon with niche properties. The Peripheral was just cancelled. Willow was cancelled. It’s easy to cancel shows and movies that aren’t massively popular.

    Streaming continues to sort itself out. Paramount was late to the game. They are moving ahead of older streaming platforms because of their original movies and their deep catalog of TV.

    And I guess that means D&D: Honor Among Thieves judgement as a financial success is a lot more like a campaign than a one-shot. There was no overnight hit, just a consistent leveling up and growth over the past six months as the fans of the game keep watching, keep showing others the movie and keep powering the growth of D&D to heights that us 1980s basement dwellers thought was just a dream.

  • Reblogged: What Do I Know About Books? Dungeons & Dragons: Honor Among Thieves-The Road to Neverwinter | What Do I Know?

    This is the first side-board movie novel that interests me, predominantly because of Jared’s review. It seems like something that gives a fuller backstory to events that will be talked about in Honor Among Thieves, while not giving away the plot of the movie. Read Jared’s full interview.

    What Do I Know About Books? Dungeons & Dragons: Honor Among Thieves-The Road to Neverwinter | What Do I Know?
  • Honor Among Thieves trailer shows more of the party dynamic

    Honor Among Thieves trailer shows more of the party dynamic

    Coming out in just over two months Dungeons & Dragons: Honor Among Thieves is about to get another wave of hype. Today was the release of trailer two. In it we see more of the soon-to-be-famous rather than infamous adventuring party supporting each other while also taking shots at each other. It’s a typical dynamic in the game.

    Some day we’ll find out more about Rodriguez’ youth D&D game, but not today.

    One of D&D’s consistent themes is found family.

    “This film is about found family,” Daley said. “Despite obvious differences, what keeps them together is this desire to fix something that’s much bigger than themselves. And then, what ultimately keeps them together is this newfound affinity that they end up having for one another.”

    From IGN

    When characters, or real people, undergo the stresses of surviving dragon attacks they bond in ways that go far beyond friendship. If Honor Among Thieves can pull that off, and the trailers lean that way (as do the actors’ histories in other movies) it will justify me seeing it three or so times on opening weekend March 31, 2023.

    From Ars Technica we learn that Critical Role performers are part of the movie.

    Cast members from the D&D web series Critical Role (which spawned the animated series The Legend of Vox Machina)will also make cameo appearances.

    From Ars Technica

    The movie continues to look good, unlike any other D&D movie in the past.

    D&D TV show picked up by Paramount+

    The Rawson Marshall Thurber written and produced TV show was picked up. It’s not connected to the movie, but exists within the same universe.

    There’s been no update on the Derek Kolstad show in some time, but he’s busy with John Wick Infinity.

  • Latest Honor Among Thieves trailer establishes Dungeons & Dragons through cast interviews

    Latest Honor Among Thieves trailer establishes Dungeons & Dragons through cast interviews

    In a departure from most genre movie rollouts, Dungeons & Dragons: Honor Among Thieves second trailer isn’t a new tease of action in the movie. Almost every scene is from the first trailer, with some small expansion. The latest version shows cast interviews. That cast clearly gets what makes D&D, D&D — heroes journeys, a group that works together and monsters.

    To quote Edgin, Chris Pine’s character, “I’ve got a good feeling about this.”

    Previously some of the cast spoke about their history with the game. Those that hadn’t played until joining the project have either been coached up into what fans expect or learned to love it on their own.

    Much of what happens in these two trailers are things that happen at the table of the RPG. Discussions about what to do with treasure, how to acquire it, going to the bar to make plans. That’s typical Dungeons and Dragons.

    Daley and Goldstein, both players of the game, seem to have taken a serious approach to the non-serious topic. They capture the fun of the game with care and attention, because like their core audience they love it too.

    Each bit of video that Paramount, eOne and Hasbro put out about this heist movie make it seem better than the last. The hype seems to be building. Part of the promotional push includes sending cast to comic cons outside of the English-speaking world. Their latest appearance was in Brazil.

    Other D&D movie and TV notes

    Studio eOne (the third pillar of Hasbro) is for sale. But, the TV show and other Hasbro IP are still going to be turned into shows and movies.

    “I think buyers will still want Dungeons & Dragons because the brand is important, the script is good, and Rawson Marshall Thurber is an exciting piece of talent,” one person said.

    Deadline