Uprising & Rebellion Session Zero

Kirtin-on-the-Lake is the former winter capital of Kirtin. The lake city occupies the southwest corner of a massive lake and its fantasy-medieval urban area extends from those shores to a few of the islands within the lake. Roughly a century ago the Empire of Daoud and the Green Isle captured the lake city from Kirtin,…

Fighter: Conscript, a concept in need of tuning

In general I’m fascinated with Tier 1 play. But there’s another trope that I enjoy — the old-timer who retreated from the life of adventure and war, but who for some reason gets called back into it. They’ve done their best to avoid violence. Instead violence seeks them out. The Fighter: Conscript (final name TBD)…

Session Notes: Hags of Thurible

On their way to Qin and its surroundings the Lorebook Hunters are flying over the western hills and mountains claimed by Kirtin. These lands are far from the old Empire of Sheljar, outside of the influence of post-Awakening Telse and haven’t sent their children to defend the Northern Slope in centuries. This is unclaimed lands,…

Fox, Crow and purpose

I’ve turned the lantern off, oil is expensive. There’s only light from the embers. This hovel isn’t much, but then again Ooshar isn’t much. It’s a frontier town corrupted by The Fox and Crow. The docks and lifts are slovenly. The Drop is essentially living dung. But the money is good. My family needs money.My…

Alleway lives

That petty gang that hangs in The Drop is up to something. The other day they cut a lift that Piyu was working. The trader from Qin, by way of Telse, lost a crate of dry goods, and the front of their boat needed repairs. It seems that riverboats don’t take well to cargo falling…